Fade To Color Action
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| This page is a work-in-progress. Generic message - Please note some detail may possibly be missing or incorrect. |
| Applicable |
|---|
| MSFS2024 |
| MSFS2020 |
| MS Flight |
| LM P3D5 |
| LM P3D4 |
| LM P3D3 |
| LM P3D2 |
| LM P3D |
| FS World |
| FSXSE |
| FSXA |
| FSX |
| FS2004 |
| FS2002 |
| XP11 |
| XP10 |
| XP9 |
Fades a color over the whole viewport. Useful for teleports and testing.
FadeToColorAction
Fade to- or from a color.
| ColorRGB | RGB values from 0-255. |
|---|---|
| FadeToColor | True: Color fades in False: Color fades out (first the color is applied to the viewport, and then gets faded away). |
| FadeDuration | Duration in seconds. |
Possible uses
- Fade to black for teleport.
- Start the mission black and fade away.
- Show when a trigger fires during testing.
Related
- You can also fade colors with an RTC.
See MSFS Mission Script - Actions for an overview of actions and more info about actions in general.
Pages relevant to mission creation for MSFS.
- Flightplan
- Weather definitions
- Flight file
- Mission script
- Triggers
- Actions
- ObjectActivationAction · DialogAction · AdjustPayloadAction · ChangeAssistanceItemAction · FadeToColorAction · RandomAction · RequestTeleportAction · CountAction · ResetTimerAction · TimerAdjustAction · GoalResolutionAction & SubGoalResolutionAction · GrantRewardAction · PointOfInterestActivationAction · ActivateWaypointsAction · AITakeControlsAction · SendMessageToAIAction
- Mission objects
- Calculator
- Flow states
- Events
- Areas
- Library objects
- Sim objects
- RTC
Click the links to access the topic pages (Default - Opens in same window).