n4gix
Resource contributor
- Messages
- 11,674
- Country

The term is "furled sails..."Here she is in static form with sails properly stowed (not sure that is the correct term).

Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.
By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

The term is "furled sails..."Here she is in static form with sails properly stowed (not sure that is the correct term).




I can only imagine how she'll look in P3Dv2.5 under a 'heavy seas' scenario!![]()

Its basically the same game engine, just improved code and better shaders and graphics drivers. I havent checked out the giant waves yet. Sounds interesting.


Milton, I love it. I was going to quit making planes for FSX, and the very week I set aside to quit all further FSX work and announce to the world my intentions at the various websites, someone text'd me on Facebook and asked me to try out P3D for 30 days. I did. I was gone for days, just flying around in the sim, enjoying everything. I had never been able to run FSX with good sliders. P3D ran absolutely great on my rig. I couldnt believe what I had been missing. That was V1. They are now in V2 (which you need a DirectX 11 card for. No DX11, no V2). So awesome. Great for taking screenshots as it has shadows and things that FSX doesnt have.
It doesnt have a lot of the planes that FSX has, like airliners, but it does have some, including 2 jet fighters. You can still get V1, which runs in DX10. Get the developer version; only $10.00, and you can get a one-month-only purchase.
Bill





Still waiting for the TacPac crowd to cry for accurate cannon ball, grapeshot and chainshot physics.

No problem; they can find that here: [video]
