• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
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    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Recent content by Ronald | PAPA HOTEL

  1. Ronald | PAPA HOTEL

    MSFS24 Importing New Materials Error [SOLVED]

    I managed to solve the issue! It seems to be really strict in the naming of the output directory.
  2. Ronald | PAPA HOTEL

    MSFS24 Importing New Materials Error [SOLVED]

    It’s showing in the sim at the moment when you try to load a texture into the Material Inspector
  3. Ronald | PAPA HOTEL

    MSFS24 Importing New Materials Error [SOLVED]

    I’ve created a texture folder in the source folder. I’m using Blender, but I’m exporting the textures from Substance Painter
  4. Ronald | PAPA HOTEL

    MSFS24 Importing New Materials Error [SOLVED]

    Hi all, Finally I'm getting around to start working properly with the MSFS2024 SDK. I'm trying to get my head around all the new changes and I'm having a problem, I haven't been able to figure out yet. I'm trying to import my images for my own MaterialLib and, doesn't really matter what I do...
  5. Ronald | PAPA HOTEL

    MSFS20 LOCAL DAY OF WEEK variable refuses to work during the weekend

    Well, I'm back at the office and I've even tried to see if changing LOCAL DAY OF WEEK to ZULU DAY OF WEEK changes anything. The thing is, it doesn't! To me it seems that Asobo is so bureaucratic that the game refuses to work during the weekend. I just wonder if it’s so French that if we’re...
  6. Ronald | PAPA HOTEL

    MSFS20 LOCAL DAY OF WEEK variable refuses to work during the weekend

    I will, when I’m back at the office. I posted this question then I already had left.
  7. Ronald | PAPA HOTEL

    MSFS20 LOCAL DAY OF WEEK variable refuses to work during the weekend

    Hello fellow dev's! I'm currently working on an animation for opening hangar doors. After a lot of struggles I've had a small victory today. I got the code to work! Except for... during the weekend. Everything works perfectly. I've got the code set so the doors open at different times on...
  8. Ronald | PAPA HOTEL

    MSFS20 Build error MSFS2020

    Hi guys! Got a question for you all. I've always been building liveries out side of the SDK, because when I try to build one with the SDK I'm always getting the same error. It's a bit strange, I can't get my head wrapped around it. When I copy the SDK sample to my project folder before editing...
  9. Ronald | PAPA HOTEL

    MSFS24 MSFS 2024 Liveries

    Hi everyone! I had prepared a series of C172 livery packs for MSFS2020 which I was hoping to launch for MSFS2024 as well, but it seems that Asobo has changed quite a bit to the default models due to the use of dynamic liveries. The liveries look wonderful in MSFS2020 and are working fine...
  10. Ronald | PAPA HOTEL

    Creating a second scenery on top of an existing one in the same location

    Hi guys! Perhaps I’ve got a bit of an odd question… I’ve just launched my first solo project, EHLE Lelystad Airport for MSFS. Now the scenery is out and (hopefully) all error are out, I’d like to get back to flying myself. Now, I’ve also got a YouTube channel where I run my airline in Air...
  11. Ronald | PAPA HOTEL

    Latest version Blender2MSFS?

    Not to worry! I'm not a big fan of that anyway. ;)
  12. Ronald | PAPA HOTEL

    Latest version Blender2MSFS?

    Thanks guys! I decided to install Blender 3.6 with the latest Asobo plugin and that seems works great. Always good to ask for the experiences of others I think.
  13. Ronald | PAPA HOTEL

    Latest version Blender2MSFS?

    Hi guys! I haven't been willing to update Blender for quite a while as I was finishing my first solo project. Now that's out, I was looking into updating Blender and the Blender2MSFS tool. I'm on Blender v3.1.2 and for the tool 0.4. Which are the latest versions that work proper/good together...
  14. Ronald | PAPA HOTEL

    Lights in MSFS too bright

    There's a quite comprehensive page in the Blender manual regarding lights and the power of it, stating: 'The power of sun lights is specified in Watts per square meter. The power of point lights, spot lights, and area lights is specified in Watts. But this is not the electrical Watts that...
  15. Ronald | PAPA HOTEL

    MSFS Materials

    Good day all! I've been struggling with MFSF again. I'm trying to create good looking ground polygons for my project. I've got really nice textures made. In Prepar3D they looked fantastic! Importing them as projected mesh into MSFS they look absolute garbage! To LoRes. So I'm trying to create...
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