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Search results

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    P3D v4 Ground poly base image vs ground poly airport

    Good evening. Not really sure the best way to describe what I’m trying to say. I have put together a ground poly of runways, taxiways, and aprons (airport diagram). I have pretty much figured that out - for now anyway. I also have an image that I want to use that covers the immediate area...
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    P3D v4 Ground Polygon Wizard not cutting up into small pieces

    Hello, I think I'm finally getting somewhere. I've been trying to create a ground poly for MWCR. Not quite perfect yet, but things are showing in the sim. I have a question about the GPW. When I check the box for slice polygons and click on convert, I'm not getting a bgl the has multiple images...
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    P3D v4 Blender to MCX to P3D am I missing something?

    Good afternoon, Finally getting my head around making ground polys. I've made a relatively simple one using Blender 2.79. I've exported it as a collada final. Used MCX to convert to a mdl and then a .bgl (not sure why really) and then used the ground poly wizard to set location and elevation...
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    P3D v4 Blender Issue - can't make a solid object

    Good afternoon, Pretty sure that my subject line doesn't quite say what I want it to. I've been following Bill Womack's tutorial on making ground polys. I'm using Blender 2.79 as that what he used in those videos. When I try to trace the apron using vertices, everything seems okay until I...
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    P3D v4 Question About Ground Polygons

    Good morning. I downloaded a small airfield off of Avsim. There is a ground polygon for the surrounding grassy area. It doesn’t change with the season, so it is very green this time of year when the remaining area is white with snow. I had hoped to edit the file to add some winter textures to...
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    P3D v4 Exception Error When Compiling

    Good evening, I'm using the latest version of AFLT and I get the unhandled exception error when trying to compile an airport. Save library for - P3Dv4 is the only option Pilot Control is left blank Airport Operates 24hrs is checked Runway lights and Approach Lights Always on is not checked...
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    P3D v4 Attached Object Editor - position location

    Good afternoon, Not sure if this is possible. I have a model for approach lights and I would like to attach a library object to make them visible from a little further away. There are a number of lights that I would need to do this for. Aside from trial and error, is there an easier way to find...
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    P3D v4 How to create different layers for ground polygons.

    Good morning. I've been trying to figure out how to make polygons of runway/taxiway/apron surfaces. I've been watching videos from both Bill Womack and Soarfly Concepts and have a very basic understanding. I've used both FS Earth Tiles and Sim Builder X to get an image of the airport I want to...
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    P3D v4 Can’t successfully adjust the length of stock runway

    Afternoon, Doing some flying around the Himalayas. There is very little in the way of upgrades to the stock P3D airports in this region. Using SBX and Google Earth, I’m trying to adding aprons and correcting the runway length. I lengthened the runway at Jomsom (VNJS) - no other changed were...
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    P3D v4 Exclusion Rectangle Disappears after compiling

    Good morning, I'm trying to make an few exclusion rectangles around the default DC airport (KDCA). Depending on how I compile it, it either remains or it disappears. If I compile it as one file, I can still the the exclusion rectangles I've made. If I compile it as a separate airport and object...
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    P3D v4 Can some scenery objects ignore an exclude?

    Good morning, Wasn‘t sure how to word this. I’m trying to add some static aircraft to airports. Most, like the default airports, don’t have any problems. Some of the custom/payware airports have exclusion polygons that exclude ‘library objects’. I’m guessing there is a way to have some scenery...
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    P3D v4 Fixing Main Gear Animation

    Evening, I’ve given up on UT Live and making my own flight plans. Decided to populate my airports with static aircraft instead. At least I know they’ll be parked in correct stalls. I posted a month or so ago asking why the taxi/nav/landing lights were turning on - even on static aircraft...
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    P3D v4 Can landing lights be turned off on a static ai aircraft?

    Good evening, I‘ve placed a couple static aircraft around my smaller northern airports. These were ’simple‘ HTAI models that I used MCX to lower landing gear as well as place in sceneries. I’ve noticed that the landing lights are on within the sim (P3Dv4.5). Is there any way that I can turn the...
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    P3D v4 How to remove small hill showing up on runway?

    Good morning, I'm trying to remove the a small hill from the middle of a runway. Here is what it looks like: I have created a flatten mask class exclude autogen polygon around the runway, but that didn't seem to change anything. I do have FTX Vector, but the airport I am working with...
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    P3D v4 Odd Floating Textures that do not blend into background

    Evening all, Wasn't sure if I should post this here or, for that matter, how to describe the issue. I've posted this issue previously on the Orbx forums, though it has shown up in other default and payware scenery. The response I usually get has something to do with turning off my shaders or...
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    P3D v4 Two questions about Blender

    Good evening, I’ll be the first to admit that I know very little about making models. I can get through the basics of both ADE and MCX. It’s definitely been a long work in progress. Just opened Blender for the first time today. First question. I opened up an animated model with MCX and...
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    P3D v4 Making a SODE jetway out of a static model

    Good evening, I downloaded a freeware scenery for Turin (LIMF). The jetways are static, but look pretty good. Using MCX and Sketch Up, I’m pretty sure I can isolate the jetway from the model of the terminal and make a separate model out of it. Is it possible to make a SODE jetway out of this...
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    P3D v4 Adding Comm Frequencies

    Good evening, Quick question. I’m adding comm frequencies to an airport. I’m guessing I do this from the LIST > COMMS page. My question - the airport I’m working on has 4 different tower frequencies. Do I include all four? I also show four clearance and two pre-clearance channels. Should I...
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    P3D v4 Question RE GUID ‘number’

    Good evening, Just a quick question. I’m combining a few of my object libraries. I know I will have duplicate objects that will have the same GUID, but different object name. Can I delete all the duplicates? My guess is that the GUID number assigned to an object more important than the name...
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    P3D v4 Do I lower airport to match ground elevation, or raise ground to meet runway?

    Afternoon, Trying to update a stock airport. When I check the new airport in the sim, the runway appears to be ‘floating’ above the ground. Floating isn’t the right word. The runway, taxiways, and aprons are raised up on a plateau, but everything else is down at ground level. The elevation my...
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