• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
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    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
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    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Search results

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    Aircraft cockpit glass hud visibillity adjustment

    In the Modelconverter X I try to improve the glass properties from the external view which in the original converted ac is "foggy". According to the SDK I utilize the setting under Material Editor and parameter "p3d_glass_canopy" changing the "Framebuffer Blend" -Destination and Sorce to ONE-...
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    MCX converted texture files - where to locate them?

    Hi, I have used the MCX to convert a legacy aircraft from P3d/FSX model to MSFS format and the aircraft is appearing and performing great- however the textures in cp for gauges and instruments do not occur at all. MCX create a folder named "legacy-vcockpits-instruments" next to the converted...
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    Interior mdl dont appear correctly in Converter ver. 1.5

    Hi, making a new attempt to convert FSX version of SAAB J35 Draken to MSFS as the earlier converted model now after SU12 appear and is flyable however without functional cp. Apparently Asobo made changes with SU12 which enable to some extent legacy ac´s. My questions is related to the interior...
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    MSFS20 How to edit gates and ramps parking definitions on third party airports

    I wonder if there is a way to edit the third party parking definitions i.e. in terms of airline/livery at gate or ramp? Can I after editing a texture file (xml) create a bgl file for instance and have it to control parked aircrafts in the scenery. The airports in question are not to be found in...
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    Getting weird errors loading FSX model in MCX

    Loading mdl from a FSX aircraft in MCX create the following errors I can handle, the shown graphic model gets corrupt- can I get help with that here? In MCX the following two error occurs: 1) wont load/read the modeldef.xml properly 2) " $j35_1024_13 is a dynamic VC textures and wont be...
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    Cockpit panel configuration in MSFS

    I find the Microsoft SDK quite confusing when it comes to the cockpit panel configuration: what to do with the FSX bmp´s och xml-files, are they supposed to be translated into DDS and Html- files? Any tip or advice warmly appreciated. Akki
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    MSFS default scenery issue- night lights editing?

    Sorry if misplacing this thread-please move if needed. I have discovered peculiar lamps lighting during night at in particular airports over parking spaces and sports facilities which I can not eliminate during my efforts of modifying a minor airport according to the present SDK. Is there a way...
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    Scenery conflict after 1.17.3.0 update - Landmarks

    Ive got two Landmark items at the same location after the latest update - its the bridge between Denmark and Sweden- it was first implemented by FlyTampa´s EKCH excellent airport scenery but now also added via the new landmark Nordic update with the result that I have two (2) bridges on top of...
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    How to add ramp staircase in the "services.xml"?

    I have created a domestic small airport based on the MSFS default scenery and succeeded to remove the pushback vehicle as it isnt in use at this airport, now I wonder how I program the services.xml to add a ramp staircase as their is no gate jetway either? Appreciate any help! Akki
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    Import FSX scenery object to ADE latest version ?

    I have succeeded to export some scenery objects from FSX by MCX and now I want to move them into my Airport scenery in ADE, to place it correctly by the support of for instance Google Earth or similar. How shall I proceed to make it happen? I have the latest version of ADE. Greatful for an...
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    Import MCX exported FSX building into ADE for airport editing

    I have exported FSX bgl and dds files for a terminal building from MCX and successfully created a .gltf 3D object file, a .bin file and all attached png (texture ) files in a folder. Is it now possible to import these files into my airport project file and place the terminal building correctly...
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    MSFS20 Export to MSFS

    Hi, perhaps a stupid question but: 1) I have succeded to import a bgl file showing a terminal from FSX that I want to use with MSFS- it shows upp correctly in MCX if I provide also the connected dds-files (texture files) in the same folder. My idea is now to convert and export to a file that...
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    MSFS20 ADE Does Not Start

    I have initial problem- nothing happens on the desktop after installing the files after unzipped them, also the files that was installed from the main installation file and trying running the ADE 20 exe file. What am I doing wrong? Is there a install file I should initiate instead?
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    Move Airport scenery issue

    Need to move an FSX airport scenery with ADE because RealTraffic land and t/o next to rwy and park positions are not where they should. It is possible to move the AFX file content without any problem by opening AFX_airport.bgl in ADE to a point defined with Google Earth, furthermore is it easy...
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    How to move airport reference point

    I have a domestic airport in FSX that is not correct positioned making Real Traffic land beside the runway. I have tried to check the exact location of the reference point in Google Earth and chenged the coordinates to that location in the Airport Design editor ver. 01.78.7298 but no viewable...
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