• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

p3d sdk

  1. Apoorv Pal

    SDK XToMDL Error : D3DXFERR_PARSEERROR: Parse error (-2005531760)

    Hey, I was working on creating SODE Jetways using the SODEJetwaySDK and I was able to successfully make the model, run the CreateJetway Script and export the .x and .xanim files. However, when I check the "Build MDL file" checkbox in the LOD and Export Tool, I get the following error...
  2. delivery guy

    P3D V5 SDK for 3ds max 2020 and 2021

    For those that are not aware P3D V5 SDK is now available for 3DS MAX 2020 and 2021. Download the latest version. We had a thread on their forums and finally got a reply back a few months ago. And i am excited to now have this update as i do not need to export models to the 2019 version anymore.
  3. delivery guy

    Custom vertex Normals

    Does the P3D SDK/Exporter or the actual sim engine support custom vertex normals? The new 3ds max 2021 has some point as a new weighted normals modifier which is suppose to create smoothing by altering the normal direction and this way i can create low poly bevels. But its not showing correctly...
  4. delivery guy

    P3D V5 SDK now for 3ds max 2020 and 2021

    For those that are not aware P3D V5 SDK is now available for 3DS MAX 2020 and 2021. Download the latest version. We had a thread on their forums and finally got a reply back a few months ago. And i am excited to now have this update as i do not need to export models to the 2019 version anymore.
  5. kalong

    P3D v4 P3D SDK v4.4 ACE tools mess

    is someone have issue with aces tool from Prepar3D_v4_SDK_Setup_4.4.16.27106? I have this issue: 1. chrome material became transparent. made double, double and double check, it correct as it should opaque material. 2. at export to x file, checked export animation (made double, triple etc...
  6. D

    Is FSX/P3D SDK available anywhere?

    Hi, I think this is probably gonna result in ‘no’ but I’ll try. I have FSX standard edition and was looking to start building my own aircraft and scenery now I’ve retired from work, however, obviously I don’t have the SDK with that pack (although it’s updated to SP2). Is there anywhere I can...
  7. sniperfull

    P3D v4 Simconnect Data Requests.

    Hi, ive been trying to get altitude from the simulator using data requests. I've been following the SDK example and SDK documentation but ran into a problem. My results are not the same in WPF as it is in a WinForms example. Here is my data request code: The problem i'm having it that my result...
  8. Airside Developments

    How do I make realistic looking buildings?

    Hi all, I have started work on making ENRY. I have modeled and textured all of my buildings in Sketchup, but when I put them into my sim (P3D V3) I notice that they do not look as good as other developers buildings... They don't cast shadows on the ground and I can't find any settings in Model...
  9. lordofwings

    P3D SimConnect side by side with FSX SimConnect?

    I am a user and developer of FSX and therefore I have FSX's SimConnect libraries installed (also the SDK). I need to develop some software for Prepar3D and would need the P3D SimConnect SDK. My question is... can both (FSX & P3D) SimConnect libraries (DLLs) co-exist, side-by-side without...
  10. lordofwings

    P3D v3 Any Microsoft .NET library to interface with P3D?

    I need to interface to Prepar3D using C# and would like to know if there is any helper library that would use SimConnect or perhaps FSUIPC (Free). I used to develop with a library called FSUIPClient.NET from Paul Henty for FSX but that relies exclusively on FSUIPC and I do not know if it works...
  11. K

    FSX AI title and aircraft.cfg (SimConnect_AICreateNonATCAircraft)

    Guess it will be the same for FSX and P3D. When I create AI traffic with SimConnect I have to pass the title from the aircraft.cfg (docs). So far I was under the impression that hence the titles are unique / have to be unique. Otherwise, how would I distinguish two AI aircraft with the title...
  12. Q

    P3D v3 SDK TestX.x

    I intend to follow the steps to load a 3DSM7 sdk inside TestX.x model, I get to the BGL files and DDS files, senery folder I created a folder to put these two files into it, but after starting the program Seattle map but the model did not show; how can I do? Thank you
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