• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

SDK XToMDL Error : D3DXFERR_PARSEERROR: Parse error (-2005531760)


I was working on creating SODE Jetways using the SODEJetwaySDK and I was able to successfully make the model, run the CreateJetway Script and export the .x and .xanim files. However, when I check the "Build MDL file" checkbox in the LOD and Export Tool, I get the following error. D3DXFERR_PARSEERROR: Parse error (-2005531760) . I tried creating the shortcuts and targets to the XToMDL.exe and then dropping the .x file onto the shortcut but the command window closes before I was able to get any info and no .mdl file was generated. I have the DirectX June 2010 SDK installed and I uninstalled and reinstalled it just to make sure today. Any insights on this issue would be very helpful.

Here's the screenshot of the window captured when I click on Build MDL file while exporting from 3DS Max 2017 SP3 x64 with the Prepar3D v4 SDK


Thanks a lot for your help!

Warm Regards,


Resource contributor
Above that there is an initial error that it could not load the X file. Perhaps the path is too long? Try compiling to/from a shorter path?