1. gsnde

    Free SODE Jetways

    I am working on an airport in Northern Germany. When I activate OrbX Germany North, all jetways disappear. Holger Sandmann told me, that this is due to the OrbX exclude and a long time unresolved P3D bug. Since I am already using SODE at the airport I was thinking about replacing the default...
  2. P

    Creating ALS, light sources, SODE

    Have a nice day, everyone. Guys, help me in creating ALS correctly. I will briefly tell you how I do it and ask which I would like to improve. I do all my work in SketchUp. According to airport patterns, I determine the type of ALS. I make models of lamps, their layout. Light of lamps directed...
  3. Albi

    SODE jetway fails to export from GMAX

    I have been creating a jetway and when I export from Gmax I get a series of errors- "No definition found for animation "SODE_Jetway_Root_Rotation_CTRL", "Ending an animation which wasn't started Node= BONE_ROOT. Anim = SODE_Jetway_Root_Rotation_CTRL CurAnim=" It keeps going for another 7 types...
  4. Michael21

    SODE trees changing seasons

    Hello, guys! Please, tell me how to find when Autogen Trees are changing seasons so i can change my custom SODE trees at same time as AUTOGEN TREES. Thank you in advance!
  5. Albi

    SODE Jetway animations? (Solved)

    When I exported an animated SODE jetway from 3ds max, I get two files X file and Xanim. How do I make them into MDL? Because when I import X file into MCX, I see error saying No animation definitions found. I tried dragging and dropping to XtoMDL but didn’t work. Got a static jetway.
  6. Christian Bahr

    P3D v4 P3Dv4 compliant Windobjects

    Hello developers. A question to the experienced developers in this forum. I would like to re-program my SODE-controlled wind turbines and wind socks to meet the P3Dv4 standard and no longer need SODE. Is it even possible to design my wind objects to be P3Dv4 SDK compliant? And if that should be...
  7. J

    Exporting for use in GMax

    Hello! I have a short question about exporting objects from Blender for use in GMax and SODE (a jetway model). Basically I'm wondering if there's any way to export all these separate objects and keeping them like that when opening the file in GMax, so that I don't have to redo the "splitting"...
  8. J

    edit: remove

    Due to a bad internet connection, my thread was accidentally posted twice. I can't figure out how to remove it, so admins - feel free to remove this thread! Thanks! Jakob
  9. christopherbritton

    SODE v1.5.3 - SimObjects Duplicating

    @Jeffrey Stähli Hey Jeffrey, I'm not sure if you are aware of this or not, but I have ran into a intermittent bug with the latest version of SODE. For some reason, I will randomly get double or triple windsocks. This has only happened a few times though, so it seems to be a rare case. Reviewing...
  10. A

    MetVis Condition not working

    Hello all! been a while! Getting straight to the point, I have ground lights controlled by SODE, at the moment I have only successfully added a condition so they only display at Dawn, Dusk and Night.. However - I would like a second condition for MetVisibility, I am aware I need a EDP in the...
  11. christopherbritton

    Bear Island v2 - Open Beta (FSX, P3Dv2, P3Dv3)

    I'm excited to announce that Bear Island v2 is now available for download as an Open Beta. Any and all feedback is welcome. Download Bear Island v2 Official Release! Download EOLv2 (Required) Official Release! Installation Both packages use a installer that will install all the needed files...
  12. christopherbritton

    Exporting SODE SimObject in Model Converter X?

    Hello, I made a few performance improvements to a 3rd party SimObject windsock model that I'm using with SODE. However, I seem to be running into an issue. After I finished tweaking, I exported the model as an FSX MDL with the exact same name as the original. However, for some reason the model...
  13. spotlope

    SODE problem with Install Creator Pro

    I'm trying to create an installer for my first SODE-driven scenery using ClickTeam's Install Creator Pro, and I'm having trouble writing files to the ProgramData\12bPilot\SODE directory. It's probably because it's a protected directory under Windows, but I'm not certain how to proceed. Has...
  14. Christian Bahr

    SODE and 64-bit Prepar3D

    Hello. Will SODE continue to work in the future with a 64-Bit Version of Prepar3D? As a User of SODE, I ask myself exactly this question. Against the backdrop of a 64-bit version of the Flight Simulator Prepar3D, which is expected to be released in the future, discussions are constantly taking...

    FSX:SE [SOLVED] Model not appear with SODE implementation

    Hi @Jeffrey Stähli, I am developing taxi edge light. The illumination texture did appear when the view is overlapped with my ground poly. If it is not overlapped by any groundpoly, then its visible. Refer the image ...
  16. D

    [SOLVED] sode script error when creating blender imported jetway

    everytime i try to apply the script this happens
  17. QFA1213

    Leg Bone Issue Jetway Type A

    I've been playing around with SODE for close to a year now and have recently gone back to attempting a jetway. I never quite finished the model but decided to test it in the sim before I add more complication. Everything's gone fine except for some reason the bones for the legs are not...
  18. A

    FSXA DGS (Docking Guidance System)... Anyone?

    Hello everyone, been a long time since I have posted or been on FSDev! I am wondering if anyone has used SODE to make a DGS for FSX and above, if so, how did you go about it? Developers Guide doesn't mention how, or give any example, it just says it can be done, after checking through...
  19. F

    Few questions about jetways

    1 When i use the aerosoft a321 and i want the jetway to connect to the second door i get an message that there are no door parameters but i already changed those find on this forum 2 When using the pmdg 777 is it possible to use both jetways i also cant seem to get that working. I got the...