• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

problem

  1. 4YouToFly

    Terrain doesn't match Photoreal

    Hey Guys, I'm making a photoreal for Dauphin Island, but after placing the Blendmask, the terrain is not matching with the aerial image. How can I solve it? Thanks a lot!
  2. Scarebus10101

    P3D v3 "Nothing to Compile" after adding seasons to Photoscenery SBuilderX

    Hello im new to developing scenery and recently i have been developing Homiel airport UMGG, in belarus for both FSX and P3D V3. I have come across issues with getting my seasons for my Photoscenery to work mostly the Heavy winter texture so i finally watched some tutorials several times and...
  3. Sidhant Vaidya

    Creating Photoreal.

    Hi Guys, I have a couple of problems I'd like to solve. Suppose I want to only create PR for the areas inside the outlined PR, how do I proceed? Do I mask it with white/black? or Transparent Alpha? I'd really like some help here.! Thanks!
  4. Chris04

    I need to fix this

    Hey everyone. I have been working around this problem, and avoiding it quite frequently, so I have finally decided to fix it. I've been building a few taxiways in Blender. Then converting them to a .dae file. After that I import it into ModelConverterX and apply all the textures and exporting...
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