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I have been working to add detail to a local airport with ADE and having trouble understanding Terrain Polys in ADE. After many hours of reading and re-reading the manual, I am pretty comfortable that I can take a stock airport and modify it with buildings and other objects. But, I am really struggling with Terrain Polys. I am thinking I should be able to build the airport and 'set it down' on top of a Mega Scenery airport. From my struggles today it seems that I can only get the terrain Poly combinations to work on the base FSX scenery. There I can build what I want but only the runways and aprons appear when I activate the Mega Scenery. These runways and aprons sit real nice on the mega scenery but no objects appear. I understand that objects are simply textures and need to have a base to sit on. Just not having any luck with any combinations of Terrain Polys that will provide that base. I'm hoping that it is possible. The surrounding scenery around Vance Brand Airport in the Colorado Mega Scenery is so much better than the stock scenery surrounding the airport. Am I tilting at windmills? ..... still looking for the secret combination of steps. ... Jerry