krispy1001
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Hi All Blender Users!
This will be the new thread that I will Post new Blender2FSX updates to.
I would first like to give a very, very big "THANK YOU" to Mr. Felix aka (Catp_X) for giving us this incredible tool set. I would also like to give a very big "THANK YOU" To Mr. Rohn for updating the tool set for P3D and fixing the problem with not being able to use Blender version other than 2.75a.
I have modified Blender2FSX tool set that was created by Mr. Felix aka (Capt_X) and a version that was updated for P3D by Mr. Rohn. I have made changes so that this version will work using FSX SDK and Blender version 2.75a and newer.
Noted changes in this version:
1. This version is no longer plagued by the file extension problem that was caused by version of Blender new than 2.75a. This modification was wrote by Mr. Rohn.
2. Creation of BGL, xml files for the placement of objects in FSX and P3D was implemented by Mr. Rohn.
3. Update to tool-set setting for "No Base Material Specular", FSX Material Params, Export Selection, Export MDL, and Export Selection was made by me Kris aka (krispy1001).
I have tested this version of the tool set with Blender 2.77a and everything works good.
update[08/13/2016] 0.8.5:
1. fixes the file name extension problem caused by Blender version beyond 2.75a (Fixed by Mr. Rohn)
2. adds BGL and Xml file automation (By Mr. Rohn)
3. Update settings for "No Base Material Specular", FSX Material Params, Export Selection, Export MDL, and Export Selection was made by me Kris aka (krispy1001)
update[08/14/2016] 0.8.6:
1. fixed code so that there is not a conflict running Blender2P3D.
Note: Because I changed some of the variable names for the tool-set because of the conflict with Blender2P3D. Projects that were made with the older version of the Blender2FSX tool set may need animation, attach point, tags re-applied. Sorry!
I have tested this version with Blender 2.77a and everything works. I was also able to get my test tower with attach points "No Crash", and "Platform" to work in FSX.
update[02/17/2017] 0.8.7: (errors does not work)
1. Add <NoAutogenSuppression /> for scenery developers (Requested by FSX3D)
2. Fixed bug with mouse rectangles
I have tested this version with Blender 2.78a and everything works.
update[02/21/2017] 0.8.8:
1. Add <NoAutogenSuppression /> for scenery developers (Requested by FSX3D)
2. Fixed bug with mouse rectangles
Thanks, Kris
This will be the new thread that I will Post new Blender2FSX updates to.
I would first like to give a very, very big "THANK YOU" to Mr. Felix aka (Catp_X) for giving us this incredible tool set. I would also like to give a very big "THANK YOU" To Mr. Rohn for updating the tool set for P3D and fixing the problem with not being able to use Blender version other than 2.75a.
I have modified Blender2FSX tool set that was created by Mr. Felix aka (Capt_X) and a version that was updated for P3D by Mr. Rohn. I have made changes so that this version will work using FSX SDK and Blender version 2.75a and newer.
Noted changes in this version:
1. This version is no longer plagued by the file extension problem that was caused by version of Blender new than 2.75a. This modification was wrote by Mr. Rohn.
2. Creation of BGL, xml files for the placement of objects in FSX and P3D was implemented by Mr. Rohn.
3. Update to tool-set setting for "No Base Material Specular", FSX Material Params, Export Selection, Export MDL, and Export Selection was made by me Kris aka (krispy1001).
I have tested this version of the tool set with Blender 2.77a and everything works good.
update[08/13/2016] 0.8.5:
1. fixes the file name extension problem caused by Blender version beyond 2.75a (Fixed by Mr. Rohn)
2. adds BGL and Xml file automation (By Mr. Rohn)
3. Update settings for "No Base Material Specular", FSX Material Params, Export Selection, Export MDL, and Export Selection was made by me Kris aka (krispy1001)
update[08/14/2016] 0.8.6:
1. fixed code so that there is not a conflict running Blender2P3D.
Note: Because I changed some of the variable names for the tool-set because of the conflict with Blender2P3D. Projects that were made with the older version of the Blender2FSX tool set may need animation, attach point, tags re-applied. Sorry!
I have tested this version with Blender 2.77a and everything works. I was also able to get my test tower with attach points "No Crash", and "Platform" to work in FSX.
update[02/17/2017] 0.8.7: (errors does not work)
1. Add <NoAutogenSuppression /> for scenery developers (Requested by FSX3D)
2. Fixed bug with mouse rectangles
I have tested this version with Blender 2.78a and everything works.
update[02/21/2017] 0.8.8:
1. Add <NoAutogenSuppression /> for scenery developers (Requested by FSX3D)
2. Fixed bug with mouse rectangles
Thanks, Kris
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