Bump map and Specular map creation

I cannot follow the instructions given in fsdeveloper wiki to create a normal map.
Screenshot_2016-09-03-23-44-01.png

How to save it in fsx format and how to change the channel colour in gimp?
 

dave hoeffgen

Resource contributor
I cannot follow the instructions given in fsdeveloper wiki to create a normal map.
View attachment 30355
How to save it in fsx format and how to change the channel colour in gimp?
There is a tool in ModelConverterX.
Under "special tools" you find the texture converter.
Just export the common format normal map from GIMP, load it into the MCX texture converter, click "convert normal map for FS" and then export.
Then you got your FSX normal map.

Hope this helps :)
 
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