Eiresim Dublin V2

#1
Hey guys, I have been quite around here lately, however, I am happy to say that I got "employed" by Terry of Eiresim to be the building modeller for his version 2 of Dublin EIDW.

I have been working on this for the past 1 week, along with some other buildings for the airport but getting the trickiest buildings out the way first!

Here is just T1 and T2... please note that any pictures I post here will be WIP unless otherwise stated.

Please check out the forums at Eiresim to see the forum I am most active on for updates.

http://www.eiresim.com/forum/index.php?topic=1041.15

And, here is my WIP of the terminals



Regards
 
#9
Nice work Darren, but you seem to be taking on alot of projects?
Thanks, the projects I am working on is

Aviasim - Saarlouis-Duren EDRJ
Eiresim - Dublin V2

Leicester and Blackpool are on hold - but I may hold these 2 for a while because I think I am doing East Midlands when EDRJ and my work for EIDW is done
 
#10
How do you do to get finally all those buildings together ? blueprint or any backround. pretty cool. and I was thinking all the time you was a newbie, good work :D
Well I just take a screenshot on google maps and line them all up... for Eiresim Dublin V2 it is my job to do all 3d modelling, everything else is done by Terry and his brother.
 
#11
Thanks, the projects I am working on is

Aviasim - Saarlouis-Duren EDRJ
Eiresim - Dublin V2

Leicester and Blackpool are on hold - but I may hold these 2 for a while because I think I am doing East Midlands when EDRJ and my work for EIDW is done
EGNX is already done by UK2000 Darren..
 
#19
It is actually the makeup of my ground for Dublin. I will be using 416 tiles, each of 1024x1024 pixels at 20cm/pixel. This results in the total image width of over 30000 pixels which goes beyond the width that photoshop allows and so I have to divide my image into 5 sections. A real pain but hopefully it will be worth it.
 

jtanabodee

Resource contributor
#20
It is actually the makeup of my ground for Dublin. I will be using 416 tiles, each of 1024x1024 pixels at 20cm/pixel. This results in the total image width of over 30000 pixels which goes beyond the width that photoshop allows and so I have to divide my image into 5 sections. A real pain but hopefully it will be worth it.
I hope this will not affect to the performance since the ground poly in FS9 is quite difficult to make.
I switched to Photoscenery in FSX. It is much easier.
 
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