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Fokker 100

If you mean this one, it had something for me to use for making those difficult windows, something with the shape. I tend to get lots of detail photos on those 3view data backgrounds so I can use them to look at while making the models.
564rthjr.JPG
 
This part, the wing root section, has had to be redone about 5X in the past 2 weeks. It was frustrating. In front photos, its different then in the back photos. It has a reverse curve in the front, and its straight down at the flaps. At the gear, its about 45 degrees. I had to revert to an early version NURMS half fuselage, redo the section, save as a Poly, splice into the new model, weld it in and make changes where it needed it, render in high rez to check reflections for waves and shape test, then kept finding issues. I think this one is final (I hope and pray).

w4oigwog.JPG



EDIT: And I see another issue here in this view. Will need to recut the gear doors. :S
 
Outstanding work Lionheart! Well, I guess we all need to do our models 3 times before it's right...
 
Yup I think I by now restarted work about for times on that section with my a350-project. It just seems to be a part that never really settisfies completely ;) It looks great with your fokker though, a great job done there! :)
 
Too much detail, Mr Ortiz! Is that even allowed?...;) Seriously, keep it up. Looks like an experiment to see what today's hardware can handle. I'd be much interested in polycount figures for such lovely undercarriage. Coz' I have the innate tendency to keep polycount as low as possible; must be a remainder from ancient times... When eyebrows turned silverish and other oddities used to happen.
 
Yup I think I by now restarted work about for times on that section with my a350-project. It just seems to be a part that never really settisfies completely ;) It looks great with your fokker though, a great job done there! :)

Hey F747Fly,

The main way I could really do that is by learning Nurms or I may not have tackled this, making that manually. I did the fuselage in NURMS with a very very low poly base model, then added NURMS at 2 Iterations. Basically the same thing as TurboSmooth but easier because you can move the 'cage' (vertices or edges) when in NURMS 'visible' mode. It makes those sections far more easier to work with. They are still difficult. They tend to hide their shape on some angles.
 
Felix,

Thanks. I found out with FS2004 and again with FSX with some experimental high poly models that they ran really smooth. The main thing that cuts down FPS in the sim is textures and gauge code that isnt written well. It seems that model mesh can be quite sophisticated these days without hurting frame rates.

I had done a 797 flying wing for FS2004 a few years ago, 1/2 million polygons roughly, and it ran very smooth in FS2004. With FSX, with several planes, I have created very high poly models, coming close to the 797 flying wing and they ran super smooth in FSX (P3D) as well.
 
If you mean this one, it had something for me to use for making those difficult windows, something with the shape. I tend to get lots of detail photos on those 3view data backgrounds so I can use them to look at while making the models.

I wouldn't have thought of that... I guess the center-windows are alike indeed... ;)
Again great work, I really like the details on the gear!
 
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I really like the details on the gear!

You think mine are detailed, you should see the WIP screenshots of the Aerosoft Airbus landing gear they are making. Even the castings for the gear doors with lightning gaps in them. Goodness. Those screenshots blew me away.
 
You think mine are detailed, you should see the WIP screenshots of the Aerosoft Airbus landing gear they are making. Even the castings for the gear doors with lightning gaps in them. Goodness. Those screenshots blew me away.

Ahhh... true.... but yours is not far off! ;) Detail wise (speaking about the gear itself atleast) yours looks pritty detailed too :)
 
I tend to get lots of detail photos on those 3view data backgrounds so I can use them to look at while making the models.
I'm surprised with as much modeling as you do that you are not running duel monitors. Once I went to duel I could never go back. Displaying reference material on the second monitor or running Photoshop on the secound makes a modelers life so much easier.
 
I'm surprised with as much modeling as you do that you are not running duel monitors. Once I went to duel I could never go back. Displaying reference material on the second monitor or running Photoshop on the secound makes a modelers life so much easier.

Thats a good idea Paul. I have no desk space though for a second monitor. The 50" screen takes up most of the desk as well as the Mac.
 
Same here Jello. I had that and flew the tarnation out of it. That was a great addon. I hope I can get mine to come close.


Yep, 50". I wanted the Vizio 55", but they ran out and the 50" was probably 200.00 USD less, so I opted for that. Fits on the desk. 55 would have pushed it.

I needed a quad HD, about 4K resolution (instead of 1024, which is grainy on a big screen). I had been working on a 42" for years. This one enables me to do great screenshots which is a must for good screenshots. I can set FS for 4K resolution and snap some brilliant high rez screenshots now. I couldnt before. Largest dimension was 1024.

I highly recommend a large screen. LCD HD TV's are much cheaper then computer monitors, take the HDMI link which is standard in GC's today. I got a 32" for the cabin, high rez, I think 1024, but smaller screen, a Vizio model, and it is only just a little more to purchase then the HP 27" I bought years ago. And................. It is a smart TV so it has Hulu, YouTube, and other things built in, a wireless internet link, it updates itself, and has an amazing screen. Bottom line though, its easier on your eyes. That is an important resource we have to take care of. Squinting at a small screen is 'not' good. For those that work on Laptops, you can link into a big screen (TV) and get a plug in keyboard, slide the laptop to the side, and work on the big screen. Architects do that. It enables them to work on a big screen but go out on the field with the same work computer.
 
I have a 30" Vizio smart TV that my laptop is hooked up to. Did you get that glitch where it kept searching for updates and loading flashing the menu bar at the bottom with the Yahoo symbol on the right? It lasted for about a day and it affected everybody with a Vizio smart TV. Thought mine bit the dust but found online where everybody had the same thing happening.
 
Whoa... Yes... 2 days ago. Freaked my mother out. She had me come look at her tv and I had no idea what to do for it. Next day it was gone.

Thanks for the info on that.
 
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