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Hi,
Recently I have created ground poly with blender. I was able to import it in MCX. Unfortunately after mapping with diffuse texture, the model is not converted.
If I convert the model without mapping with texture it works perfectly in Fsx. The file size around 42kb.
If I map the model with texture it doesn't convert completely. The file size only 216bytes. But there is no any errors shown in MCX.
Please help to solve it. Thanks in advance.
Recently I have created ground poly with blender. I was able to import it in MCX. Unfortunately after mapping with diffuse texture, the model is not converted.
If I convert the model without mapping with texture it works perfectly in Fsx. The file size around 42kb.
If I map the model with texture it doesn't convert completely. The file size only 216bytes. But there is no any errors shown in MCX.
Please help to solve it. Thanks in advance.