There is a way, and I can add it to the docs tooIm seeing the update on how to import 3D assets from Blender to MSFS2020, i have a fast question, is it possible to import that assets to an existing XML project we have been working on (following the first steps of your guide)
In the setcion: Placing it inside the simulator, you said we have to open another .XML so thats why im worry about.









