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for me its a simple decisonabout uti, I find Poland,Czech and China PLAAF have models with square spoilers, russian build have triangle spoiler. it seems the square spoilers fuselage modified from single MiG-15Bis.
So I wander which model will build.
Poland,Czech and China PLAAF
it is too late, I have illness of fundus bleeding caused by diabetes, after laser treatment last year, I can not draw green side colors accurately, include blue or yellow colors.Hello Bill, thank You for this update. Looks very promisingand wonderful, it's nice that it will be so many repaints!
One thing - all markings on fuselage should be not glossy but mat (or semi mat). Perhaps you use the same metallic background file (orange-red right?) for the whole fuselage instead of just the metallic parts. As you can see some markings look like with metallic effect so the final effect isnt realistic. Pls fix it before the release, those parts should have green-yellow colour in the backgrond (unfortunately, each skin should have a separate backgrond, different file, which takes a bit of work). The same applies to painting on the hull. Where there is paint, it should not be metallic, but only shiny.
Sorry for that, I can not notice this as my eyesight. so when you kindly point out it,I will set the part assemble to proper position for deal with this gap in later fixCongrats on the release of the aircraft. I just tried it out briefly and noticed some model gaps in the cockpit nearly the entire width of the cockpit near the cockpit pressure seal. A sliver of outside scenery can be seen flashing by between this lengthy gap. Can this be resolved?
It’s ok. I included screenshots on my post to illustrate but if you need additional let me know.Sorry for that, I can not notice this as my eyesight. so when you kindly point out it,I will set the part assemble to proper position for deal with this gap in later fix
Thanks

Yep, those terms its a funy for me, something like 1/2 of aviation history could by cutting by thise termsFor current MS marketplace policy, no external weapons include rocket/bomb/missile shapes and depiction of weapons allowed.
No internal weapons (Guns, Ammo) allowed.
I am not sure what is the internal waepons refer to, guns and ammo display in VC? or guns mounted in aircraft fuselage or wings?
for MiG-15, the gun compond mounted under nose, it is a internal weapons? or I must remove the gun ports? or it defined to a external weapon?
So future warbird may have clean payload with blank pylons?
I have remove bomb, eject and flare effect node from MiG-15 models. the UTI or MiG-17 in future may have some civil equipments replace in VC or external models?
A funny thing is they mistake leaning PTB-400 droptank as a kind of weapon. I have write e-mail for a clearance
If removed it, at least 50% fuel reduce for aircraft.
Very Nice paintI bought the mig15 and it is a nice aircraft and it is also one of the few models that has a paint kit, the problem is that in the paint channels there is too much "metal" blue and it is impossible to create a camouflage livery any advice thanksView attachment 87092

Thank you for your prompt reply, all the best, thanks againVery Nice paint
About the metallic texture, I have illness of fundus bleeding caused by diabetes, after laser treatment last year, I can not draw green side colors accurately, include blue or yellow colors.
for the same reason, I have no new camoflag skin drawning, the green color I in my eye sight as light or dark grey.
the current basic texture is same metallic texture from p3d version 1.2, just simply flip up/down directions.
However, I have findout remove the alpha channel in aircraft fuse/wing/cockpit frame textures, and change metallic color from paink to light blue totally by paint.net tool, can reduce metal and shinning.
So I will change them in upcoming Service Pack 1 upgrade.
Others futures in SP1:
The fingerprint and dust dirty on canopy glass also be removed
Add polygons in front panel cover to avoid render gap.
AGI-1 ADI removed the cage flag and fixed the cage function.
Kneeboard removed Gun, Ammo tags from aircraft cfg page.
Add low rpm whine for engine sound.
If I find out the reason,, I will remove the wing vortice to avoid it vertical exhaust when aircraft at high aoa.
So, you may draw basic texture without alpha channel, and when I have SP1 released, replace the metallic texture in the texture folder