Hi
Yes I had used night textures to simulate the light in the glass. I would like to have translucent glass during the day and white in the night.
Multi-material does not work with conditions, so I don't know how to achive that.
Like suggested:
The material is opaque and even so the light pass through.
Some detail is missing me or some bug.
Thank you all.
ok... but then what i need to do to have "source" light like this?
thanks
Yes I had used night textures to simulate the light in the glass. I would like to have translucent glass during the day and white in the night.
Multi-material does not work with conditions, so I don't know how to achive that.
Has anybody found a solution how to fix the 'landing lights light up' in the cockpit?
Like suggested:
It seems like the "Light passing through walls" issue might be causing the cockpit of planes to light up at night when using the landing lights, when they are positioned behind the cockpit (like in a 737 for example).
This can been seen in the Captain Sim 737 for V4 (in preview shots and videos). I haven't noticed it in other aircraft.
Is there perhaps a material setting that lets the lights know that the material is opaque?
The material is opaque and even so the light pass through.
Some detail is missing me or some bug.
Thank you all.