FSX Scenery.cfg File Location

#1
I am setting up ADE and it needs to know the path to the scenery.cfg file.

I don't know where this file is and I also did a search of my entire computer and it didn't seem to find anything.

Does anyone know the path to this file?

I'm using the latest version of ADE with the FSX SP2 SDK installed.

All help appreciated.

Thanks
 

tgibson

Resource contributor
#2
It's in your main FSX folder. If you do not have file types turned on, it will be named Scenery with a file type of CFG.
 
#3
Hi Tom:

A quick question regarding what ADE is looking for during installation to configure folder paths.

Is ADE needing to know the "active" FSX Windows [user profile name] sub-folder chain copy of Scenery.Cfg for future ongoing 'Read-Only' access, or is it merely needing to initially 'Read-Once' the "template" copy from the FSX install main folder location ? :scratchch


IIRC, the "active" Scenery.Cfg file is located within the main FS2004 (aka "FS9") install main folder location; however, the OP is citing FSX as his FS version above.


Thanks for your further clarification on this ADE install process for FSX. :)

GaryGB
 
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scruffyduck

Administrator
Staff member
FSDevConf team
Resource contributor
#4
ADE needs the active scenery.cfg That is one that gets updated when the user adds to or otherwise changes their scenery library
 
#5
I am setting up ADE and it needs to know the path to the scenery.cfg file.

I don't know where this file is and I also did a search of my entire computer and it didn't seem to find anything.

Does anyone know the path to this file?

I'm using the latest version of ADE with the FSX SP2 SDK installed.

All help appreciated.

Thanks
Hi Caleb:

While it is possible that FSX SDK can be configured via the "ConfigSDK" executable (which can be found within the SDK sub-folder chain) so that entries are placed in the Windows Registry, if you do not also have FSX itself installed separately from the SDK, ADE will not find the entries that normally are placed in the Windows Registry when FSX is (also) installed.


You may wish to review the info in this sub-forum regarding SDK installation:

http://www.fsdeveloper.com/forum/forums/sdk-installation.111/


FYI: There may be a manual work-around for this posted in other threads here at FS Developer. ;)

GaryGB
 
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#8
OOPS...

I just noticed that Caleb also has listed P3Dv3.4 in addition to FSX as his FS versions of choice in his signature info. :oops:

Any special procedures Caleb has to follow to "toggle" his ADE folder path configuration between FSX and P3D, Jon ? :scratchch

GaryGB
 
#9
OOPS...

I just noticed that Caleb also has listed P3Dv3.4 in addition to FSX as his FS versions of choice in his signature info. :oops:

Any special procedures Caleb has to follow to "toggle" his folder path configuration between FSX and P3D, Jon ? :scratchch

GaryGB
Maybe I should take that off my FS Developer signature. At the moment I only use P3D for flying only. I own FSX and that is what I use for my development. I also use the FSX SDK .
 
#12
Hi Caleb:

I'm away from my FS computer now, but IIRC, on my Windows-7 64-bit system, the FSX 'active' Scenery.Cfg is at:

C:\Users\[user account or profile name]\AppData\Roaming\Microsoft\FSX\ sub-folder. :idea:


[EDITED]

I use the above path with certain utilties, and most users will be better off using the path Jon posted above to find their 'active' FSX Scenery.Cfg: :alert:

C:\ProgramData\Microsoft\FSX

[END_EDIT]


GaryGB
 
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#13
Hi Caleb:

I'm away from my FS computer now, but IIRC, on my Windows-7 64-bit system, the FSX 'active' Scenery.Cfg is at:

C:\Users\[user account or profile name]\AppData\Roaming\Microsoft\FSX\ sub-folder. :idea:


[EDITED]

I use the above path with certain utilties, and most users will be better off using the path Jon posted above to find their 'active' FSX Scenery.Cfg: :alert:

C:\ProgramData\Microsoft\FSX

[END_EDIT]


GaryGB
I thaught the scenery.cfg might be in that folder because the fsx.cfg is there.

Like you said, I think the path that the scenery.cfg is in can be set in the sdkconfig.exe.
 
#14
Hi Caleb:

< I'm now back at a computer with FSX installed :cool: >

Just to clarify, the path for the SDK (only) is written into the Windows Registry by:

[Microsoft Flight Simulator X SDK install path]\SDK\ConfigSDK.exe



Regardless of how you ended up without ADE being able to find the "active" FSX scenery.Cfg file, as you have discovered, you should be able to simply configure that manually after installation of ADE by navigating:

ADE Menu > Settings > Options > {Folders tab}.


If under Windows-10 you cannot find the "active" FSX scenery.Cfg file in:

C:\ProgramData\Microsoft\FSX

...or in

C:\Users\[user account or profile name]\AppData\Roaming\Microsoft\FSX\ sub-folder


...it is possible that you installed FSX when logged into Windows under a different [user account or profile name]

than you presently are using and/or you installed FSX for only the (then different) [user account or profile name].



Most of us will find the "active" FSX scenery.Cfg file in:

C:\ProgramData\Microsoft\FSX


...because we install for "All users" under Windows rather than for ONLY a (current) [user account or profile name].



BTW: If you do indeed have FSX properly installed and working, I suggest finding the most recently modified copy of FSX Scenery.Cfg by installing and using this excellent freeware utility:

Everything

Locate files and folders by name instantly.


https://www.voidtools.com/


After installation, simply run the program with 'Administrator' permissions and allow it to do its relatively fast initial indexing.

Then type Scenery.Cfg into the search field; it will find all instances of "Scenery.Cfg" on any number of (default) NTFS file system formatted drives installed in Windows on your local computer ...almost instantly ! :wizard:

Oh, and when it finds all instances of "Scenery.Cfg", it will grant access to them via its search dialog ...regardless of which [user account or profile name] folder chain the file is located inside of. :D



FYI: The path to FSX.exe and a few FSX-related files are written into the Windows Registry during installation.

But if ADE also reports that it cannot find certain FSX files when making scenery, it would be a good idea to restore the path to FSX.exe and a few FSX-related files (normally written into the Windows Registry during initial installation) by manually using this utility:

FSX/FS9 Registry Repair Tool


This tool will repair your FSX or FS9 registry so that the path is valid. Many times certain applications use this path. If it is invalid, some programs may not work.


http://www.flight1.com/view.asp?page=library


PS: It is late in the UK, so perhaps when Jon (aka "Scruffyduck") awakens, he will tell us what- if anything- we need to do to 'toggle' between FSX SDK and P3D version 3.x -or- 4.x SDK compiler sessions with ADE. :coffee:


Hope this helps ! :)

GaryGB
 
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