HolgerSandmann
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Hi Jon,
someone in the SOH forum asked about airport environment sounds and ADE and that brought up an idea for a feature: in FSX it's pretty easy to add ambient sounds via effect files. All it requires is a visual effect (which can be a "dummy", i.e., without actual visible features) that includes a couple of parameters that reference the sound .wav file and the distance it will fade in to maximum. If ADE had a simple menu with which one could select the sound and sound distance, ADE could then create such a dummy fx file and place it in the effects folder. The user would have to make sure that the sound file (default or custom) is in the main Sound folder. This feature would allow to add ambient sounds to any airfield in a simple fashion.
Cheers, Holger
someone in the SOH forum asked about airport environment sounds and ADE and that brought up an idea for a feature: in FSX it's pretty easy to add ambient sounds via effect files. All it requires is a visual effect (which can be a "dummy", i.e., without actual visible features) that includes a couple of parameters that reference the sound .wav file and the distance it will fade in to maximum. If ADE had a simple menu with which one could select the sound and sound distance, ADE could then create such a dummy fx file and place it in the effects folder. The user would have to make sure that the sound file (default or custom) is in the main Sound folder. This feature would allow to add ambient sounds to any airfield in a simple fashion.
Cheers, Holger




