• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Search results

  1. delivery guy

    P3D V5 SDK for 3ds max 2020 and 2021

    For those that are not aware P3D V5 SDK is now available for 3DS MAX 2020 and 2021. Download the latest version. We had a thread on their forums and finally got a reply back a few months ago. And i am excited to now have this update as i do not need to export models to the 2019 version anymore.
  2. delivery guy

    Custom vertex Normals

    Does the P3D SDK/Exporter or the actual sim engine support custom vertex normals? The new 3ds max 2021 has some point as a new weighted normals modifier which is suppose to create smoothing by altering the normal direction and this way i can create low poly bevels. But its not showing correctly...
  3. delivery guy

    P3D V5 SDK now for 3ds max 2020 and 2021

    For those that are not aware P3D V5 SDK is now available for 3DS MAX 2020 and 2021. Download the latest version. We had a thread on their forums and finally got a reply back a few months ago. And i am excited to now have this update as i do not need to export models to the 2019 version anymore.
  4. delivery guy

    Mipmapping worth it these days?

    With texture size increasing and settings on the sim improving shimmering is it worth including mipmapping in our textures? I found a long time ago it seemed to make the exterior decals look worse and customers reported this and i found we accidentally turned that mode on in DXTBMP. So i have...
  5. delivery guy

    SDK C++ developers please help with question

    I have a friend who can write C++ really good for flight sims writing Flight Management Systems. But he has no clue on how to communicate with the sim to write a pushback tug tool. I was wondering if someone knows of a resource site or page where there is some type of connect code like...
  6. delivery guy

    P3D v5 Can i have bump textures with interior cabin light effects?

    So for years i always had to skip having bump maps because we do not use night textures besides the main panel. This way our realism is accurate for the lighting electrical system. We use effects for cabin lights, cockpit overhead lights, maps lights and other lights. Of course the panel we use...
  7. delivery guy

    P3D v4 3DS Max using Prepar3D_PBR Material

    When using the Prepar3D_PBR material for mappings I want to be able to see my textures dull and not see the effects which is causing all the objects to look like chrome. How can i turn off the effect for viewing purposes?
  8. delivery guy

    GMax Missing Utilities

    If i load the default gmax all the utilities are there. But when i load FSX GMAX these are now missing. How do i fix this? Or what file is causing this?
  9. delivery guy

    Visibilty code in model.def need GUID for P3D?

    Does a Visibilty code in the model.def need GUID for P3D? I know for FSX we never needed this. But i find only a few customers in P3D V4 and V5 the annunciator lights thast we hard code with no GUID will not work for them. But the majority of the customers including the Flysimware team can't...
  10. delivery guy

    FSX Gmax System out of memory after i updated PC

    I got the dreaded System out of memory. Tried all my tricks by hiding the objects and making them smaller and even making the Gmax window very small when you first open it and this usually prevented any memory issues for my larger projects. I recently updated my PC to a very high specs. So i was...
  11. delivery guy

    Quartz test symbol

    I was wondering if there is a string to product the a quartz test symbol. The symbol is what most displays on a transponder test mode shows. It shows every possible number or symbol the display can show. For example like an 8 and 1 and + and / and \. All these together would give you the symbol...
  12. delivery guy

    P3D v4 P3D 4.5 hard coded cabin lights issue

    I never hard coded interior lights because FSX they never work. I noticed in P3D they actually work but when i change the view using the hat switch on the joystick some directions the light shuts off. Mostly when you facing away from the light. But when i try to add more lights in the VC for a...
  13. delivery guy

    P3D v4 dsd_p3d_xml_sound_x64 need help

    Doug recently said he was going to make all of his DLL's public and i could use any of them. He had a view status DLL for FSX only that works great and i have tested it. But for P3D he includes it in his dsd_p3d_xml_sound_x64 DLL. I have read the instructions for the part about the view status...
  14. delivery guy

    P3D v4 AOA is jumpy in windy conditions

    Is there a good method to prevent the wind from making the AOA indicator jumpy? I never noticed this until recently that our AOA gauges we create get very jumpy in high wind conditions. Is this normal behavior? Only solution i can think of is a bit of lag added to the code animation.
  15. delivery guy

    P3D v4 Prop tutorial

    This tutorial should save you a lot of time creating props. The tutorial does not create the entire object but does the most important and hardest part with a few simple steps. Enjoy!
  16. delivery guy

    P3D v4 3DS MAX - GEAR AND SUSPENSION ANIMATION TUTORIAL USING LOOK-AT AND IK LIMB TOOLS

    This older tutorial is good for scissor gear. But watch the newer vids i posted below for higher detail on how to use the LookAt Constraints and IK Limb Solvers then collapse to key frames.
  17. delivery guy

    P3D v4 Security issue P3D Addon XML

    To me the addon xml method is inviting some to repack your product and give it out to others or put your product online for others to download. Do you think most developers will not use this?
  18. delivery guy

    FSX How to protect your flight sim installers.

    I have been using Install Creator Pro for many years and it uses registration keys for protecting my products. Recently we found a Russian hacker forum that takes flight sim installers and recompiles the exact installer so it never asks for the registration key. I like to know if there are more...
  19. delivery guy

    FSXA Multiple BGL's in the same location issue

    I am making a detailed hangar that won't create a single 40MB BGL from the model or the x files so i made the project into 5 sections and all BGL's work fine. But FSX will only show any 1 of the BGL's. Why will it not show all 5?
  20. delivery guy

    FSXA GPU sitting on ground

    Because the payload changes so does the height of the GPU. So i use the rear gear to animate to compensate for the height. Is there a better method?
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