• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.


  1. M

    I want to add custom runways and dirt

    In order to make the runway more realistic than the default one, is it appropriate to set up the default runway, make it transparent, and then install the runway created in Blender using Projected Mesh? Also, to add dirt to the runway, is it appropriate to create more dirt with blender and place...
  2. jpfil

    MSFS A solution for fs-base-genericairport bug in runway

    Allo, A polygon from the fs-base-genericairports package dug a trench across one of the runways at our airport. We tried all kinds of solutions with the polygon tool, without success, until my colleague Dominic tried the simple rectangle tool and the hollow disappeared! If it can help you...! @+
  3. J

    MSFS runwayDelete command not working

    Hi Was just wondering if anyone would help. Previously i have created a basic airport(WMGK) that did not exist on MSFS on SU10. Fast forward to SU11 it seems asobo has reinstate this airport but only the runway and it is not overriding my scenery. The runway asobo provide is inaccurate. Using...
  4. C

    P3D v5 LOD and Runway/Taxiway lights

    Hello everyone, We have a complete airport ready, however we can't figure out the night lighting on the runways and taxiways. We made a halo texture and applied these. However these were far too small and disappeared far away. We made a bigger halo which was visible from far away however this...
  5. F

    Tutorial video about creating materials and individual runway markings

    Here is my new SDK tutorial video (german language with english subtitles) about individiual materials and runway markings: Have fun !
  6. Serega_G

    MSFS Runway with only one taxiway connected in the middle

    Hi, I building my airport with one taxiway connected in the middle of the runway. All my previous airports are good and working as they should. So, I know many how to :cool: For this particulat airport I have only one path to runway which is connected in the middle of runway. Runway path is...
  7. Christian Bahr

    MSFS 3-D Lights in MSFS

    Hi. I would like to ask if there is a possibility to add the internal runway lights of the MFS to his own 3-D model. What are meant are the lights that are green on one side and red on the other, etc. The internal MFS lights should actually have a GUID ?! Or asked a little differently. Can you...
  8. C

    Runway material not visible

    Hey all, I started building my first SDK projects a while a go. Now I am trying to edit my home airport, which is not really ellaborated in the game. I created the airport first with simple scenery, like Flying Theston explained in his video. Everything worked fine, except of setting up the...
  9. C

    P3D v4 Making runway textures

    Hello everyone! How are you making runway textures? I tried one tiling texture for all runway. I am doing small airport, and there are a lot of cracks, potholes and etc. So if I made base tiling texture, now I have to make lots of planes with crack textures and etc. This method is really...
  10. A


    Greetings ... I'm "trying" to create a scenario for fsx and p3d with the objects I have no problem, but with what runways and taxiways yes, and that is that when I'm on runway it does not see the same but with I am ascending the runway little by little it is appearing ... the problem is that ...
  11. Pablo R.

    FSX Help with airport elevations

    Hello, I have a problem with elevations in the airport I'm developing. It's an airfield that is not included by default, so I have to make it from scratch. As it's in the middle of the countryside, there are little elevation variations and when I try to place the runway with Instant Scenery it...
  12. Pablo R.

    FSX How can I make "Physical" objects?

    Hello, I want to know how to make a real "Physical" object for FSX, that is actually there and where the airctaft can go over and NOT trough. I want to make a runway that way, so the aircraft actually rolls over it. Because if I use custom Ground Polygons, I have problems because the Runway...
  13. Bownsy105

    P3D v4 Creating lights with effects

    I am attempting to make custom runway lights. After trying the BGL method and being unhappy with the results, I moved over to using effects. The custom effects do not seem to scale with distance, meaning they are either difficult to see at a distance or too big up close. It seems that the...
  14. Pranay

    FS2004 User and AI Aircraft and runway problems!

    Hello All, So I am facing some issues with my VEGT airport scenery that I am recreating because I lost my previously created scenery file. Since I have been out of touch for nearly two years, my skills, it appears, need some polishing :( Please have a look at the capture below, which is the...
  15. Aidas Patas

    P3D v4 Scenery problems...

    Um. i dont know if its the right place to post but i get this stupid error when trying to put my poligon (not the first time error) fsx seems to compile the area ok, but the whole scenery is not for fsx, its for p3d, so here is the problem (i tried making flattens doesnt work :/) Zoomed out...
  16. T

    Ground is flickering

    Hi Everyone, I created the ground of my airport in Blender. You can see this "Mesh" in MCX here: http://bit.ly/2fG4GKY Later on I imported it as a Library Object into ADE and then I saw that the Mesh was flickering in FSX. So, how can I use my Mesh as a normal ground? And my second problem...
  17. S


  18. Gman5250

    Runway texture not wraping to earth curve

    When building a runway in Gmax or 3DStudio Max I am using the traditional plane method with segments at 100M. On longer runways the applied tiled textures do not follow the earth curve, while the runway plane itself does. Example: 10,000 foot runway. The airplane will sit exactly on the...