I have something to show you. Our dear friend Tom Woods is doing a great job with repaints and the conversion to X-Plane (AI version included). All credits on this images goes for him. Tom, if you're reading this, please let us know your plans in this regard.
Also, he was so kind to share this repaints for the overall project. So, thanks to him again, those will be available for you as well as soon as I figure out how to export this again to the simulator.
I am having hard time trying to figure out how to learn a lot of things about programming gauges, animation parts, exporting the model, you name it. Even though I am having feedback from some of you, I still have a lot of gaps to fill and I don't know where to look.
I am not a programmer and I don't understand very well HTM (HTML??? or whatever this weird language is). So, I honestly just don't know when.
Hi sergio if you can compile a list with what your struggling with then go onto youtube.
and there is plenty of info and tutorial,s to help you through with what your problem,s
are. there is real world helicopter pilots on youtube what would be willing to help you through this.
also i will get you some info on fs helicopter programming.
I already have Nike Pike and Rob Barendregt's excelent tutorial. In a matter of fact, it is my ABC for gauge understanding. On the other hand, very kind people has already opened their code and gauges to me (Thomas Röhl, Jordan Moore, Ken Mitchell, Uwe Inger and Manuel Gonzalez). The information is there, I just need learn how to read and interpret it correctly.
There are modules in their programs, that really are a challenge for me; because I don't have a clue of what they were doing. I don't have a strong coding background. This world is made for programmers to programmers, not for ordinary people like me.
Bro, I use both. I am modeling and skining the model in 3DS Max and "suffering" with Gmax and ULE to export the models into FS9.
My 3DS Max version is 2010 (64 bits) and of course I would like you to help me when I finish modelign the remaining parts. Also, I have the XML gauges with some big issues that I can't figure out how to solve (about 50 or maybe 60% of programming done).
As soon as I have the master model uploaded (separated by layers), I will suply the link to you. I must say, that I am just begining to work on the several seat configurations. I have plans for 5 of them:
Standard configuration (done).
Standard condiguration ("airliner" type; all seats facing forward. Done).
Police configuration (work in progress).
VIP configuration (not started yet).
Finally, the HEMS (not started yet).
Also, I might to redo the mapping for the pilots... I really don't like them. In the former position, I would like to know if I rig it first and reposition them with bones would work. I just don't know if FS9 support this.