FS2004 (FSX & X-Plane 10) Bell 429: she is slowly getting some shapes

Well done, Sergio! That video overlay that's being displayed on the left-hand monitor of the interior view is from the company for which I work. You nailed it with the screen-capture, appears to be a more recent version of our software, too. :)
 
Well done, Sergio! That video overlay that's being displayed on the left-hand monitor of the interior view is from the company for which I work. You nailed it with the screen-capture, appears to be a more recent version of our software, too.
Oops ... I hope there is a violation of copyright! :oops::oops::oops:

Thank you.
 
haha - no, but I do hope to see this project in P3D some day so I can fly it myself!
Maybe... I don't know nothing about P3D. Nevertheless, George will take a look to see if it can be exported to FSX; and I am saying this with care. He has a lot of work this days and that's not a promise; at least on my side.

By the way, thanks for the head up with the screen captures! :D

Take care and c'ya soon,
Sergio
 

Heretic

Resource contributor
Dear Sr., I don't have any clue on how to use, define and/or implement my own animations. If you would be so kind to assist me in the future, the help will be much appreciated. Thank you.
As long as it's only assisting and not babysitting, feel free to ask away.


P.S:
Keep in mind that I've never played with the landing light controls before, but I've seen the commands in the EventID references.
 
Now, owrking a little bit on the overhead...

overhead_01.jpg


overhead_02.jpg


I'm keep going as fast as I can... Those warning logos are hand maded as well; I hope you like it. Sadly, everything looks funny for me. :confused:

Sergio.
 
Finishing the overhead... (i have the day off :D)

The one and only reference I could capture from a video...
cockpit_upper panel detail.jpg

Now, what I did:
Overhead_04.jpg


Overhead_03.jpg

I am sorry for the flat textures... photoshop it's not my best asset (if any...). Unfortunatelly, all the textures were made only with planar mapping ( all of them!).

Cheers,
Sergio.
 
Manschy

Thank you very much. I will try to fix the area above the rotor brake. It looks to silly for me; nevertheless the inspiration failed to me in the right moment of trying to paint that area. Instead Bell 429 I should used "Concept Aircraft"; because like I said many times the helicopter looks looks bizarre and cartoonish :D
 
Nate you're right, the edges looks as sharp as razors. Will take a look in the overall VC and adjust the better I can.
Nate, the area is soo tight that chamfering it's not working (even with a threshold of 0.001 m). I did an attempt to ued turbosmooth but the control loops needed just don't fit in there. What a shame... I guess I reached the 0.001m limit in those parts.
 
Hello lads

Start working on the 3D instruments:
3D_VC_01.jpg


3D_VC_02.jpg


All verts have been tested with a welding threshold of 0.001m. Hopefuly, this will be enough for to work with ULE. It took me the whole day, just to figure out that everything could start with a single button. o_Oo_Oo_O

Best regards,
Sergio.
;)
 
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You do know that you can change the .cfg for ule right? That alleviates some of the nasties that might pop up with the 1mm weld. I believe mine is set at 64 up and 1 down....don't quote me on it though because I am at work....will shoot you the exact numbers when I get home...
 
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