• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

FS2004 (FSX & X-Plane 10) Bell 429: she is slowly getting some shapes

Messages
1,451
Country
mexico
Hello lads

I recently finished the Trakkabeam model for the 429 and the Fairfax County livery. Also, I fixed the bloody artificial horizon! Of course, the gauges are far away to be finished; but that's another problem sorted ;):

trakkabeam.jpg


Fairfax County.jpg

C'ya :coffee::coffee::coffee:
 
Messages
884
Country
germany
Just want to figure out an issue at the back strud of the skids, thought they are too slim - but then I had a look onto the real heli.....Man, you are doing a really perfect job :cool: So just "wow"!
 

euroastar350

Resource contributor
Messages
826
Country
us-delaware
Sergio is doing a wonderful job with this helicopter, I am awaiting to see if further changes are needed before I can do a base FSX conversion. Here are a couple of test shots in FS2004....
429_04.jpg 429_03.jpg 429_02.jpg 429_01.jpg
 
Messages
1,451
Country
mexico
Hello lads!

Our friend BPOII has prepared a nice suprise for you. It features the last updates in the model(s) which have been exported to FS9. Right now, I am getting ready all doors to be animated. I hope you like it as I did:

Cheers,
Sergio.
 
Messages
1,451
Country
mexico
Hello all

I am sorry for not updated the post; I have also been working with the gauges; the lack of information makes it difficult. Here we go, preparing the doors to be animated:

door_cut_01.jpg


door_cut_02.jpg


door_cut_03.jpg


If some kind soul has detailed images of the clamshell door frame mechanism and want to share it, would be very appreciated.

Don't worry, we keep working on her.;)
Sergio.
 
Messages
1,451
Country
mexico
Tom, Mike.

Thanks a lot my friends. I have more to look now :D:D:D

Nevertheless I fear all of those details will make many PC's to suffer and sweat (including mine). That's another thing driving me crazy. With the young man seated in the cabin, this is the first time I realized how narrow it is :yikes: On the other hand, it confirms my "guesstimations" were correct.

Cheers,
Sergio.
 
Last edited:
Messages
1,451
Country
mexico
Hello lads

Just to let you know that I am doing modest progress with animations. Pilots and middle doors are 100% ok. Now I am struggling with the rear doors, beacuse they must follow the path described by the rails. Once I figure it out, the clamshell doors will be a piece of cake.

When I finish to learn animations, the helicopter will be ready in no time (FS9 version); bear with me.

I'm sure with patience, I will nail it. ;)
Cheers,
Sergio.
 
Messages
1,451
Country
mexico
G'day folks

A small update: Testing door animations and a tan scheme for interiors.
Doors_01.jpg


Doors_02.jpg


Doors_03.jpg

Almost there!
Sergio.
:)
 
Top