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Hey folks!
Just started work on my perimeter fence and was very happy with the model and textures I made until I saw it lined up in the MSFS SDK. I'm seeing two big issues:
Did I do something incorrect in texturing with transparency?
I'm pretty crushed if this is going to be a problem
Just started work on my perimeter fence and was very happy with the model and textures I made until I saw it lined up in the MSFS SDK. I'm seeing two big issues:
- The fence looks correct when the ground is in the background, but the texture disappears when the sky is the background
- After a certain distance, there is flickering when there is more than one fence object in your view stacked behind one another (apologies for Imgur's downscaling, but you can see the flickering still)
Did I do something incorrect in texturing with transparency?
I'm pretty crushed if this is going to be a problem