• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

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suggestions?

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Selection's

Jon

Would it be possible to include a selection Marque to highlight multiple objects to say drag or edit preferences?
 
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I haven't had a chance to play with ADE recently but I'm curious to know if the "randomize parking spots"

Al

We moved this feature to a top priority. We are beta testing the randomizing and manual drag feature of parking spots now so it should be available very soon.
 
Put the degrees and altitude info at the top left in a box with white background. Especially when using background images the numbers can be hard to read.

If possible let the fences follow the terrain. I often find parts of my fences floating in the air.
 
Put the degrees and altitude info at the top left in a box with white background. Especially when using background images the numbers can be hard to read.

Coordinates are repeated in the status bar. We will look again at the way we show them on the display.

If possible let the fences follow the terrain. I often find parts of my fences floating in the air.

This is a function of FSX. In any case you should make sure that the fences are placed on the airport background polygon which is flat.
 
assigned parking codes

A suggestion.

When I want to assign parking codes to a parking spot at an airport-->bgl-file-->FSX-afcad which was made by someone else, and he assigned parking codes as well, I cannot easily see which companies he assigned to the parking spots. That is because you can only the company's code (if you right click on a parking spot) is visible and not the full name of that company.
I don't think everyone knows which code belongs to which company.
Isn't there a way to look up the company if you know the code which is used by the assignments of parking spots?

Regards,

Joost de Wit
 
I don't think everyone knows which code belongs to which company.
Isn't there a way to look up the company if you know the code which is used by the assignments of parking spots?

What I do, is google the airline code and I can usually find out what it is fairly quickly.

I guess for ADE to do it, all of the codes and what they were associated with would have to be put in. Many of them may already be in there, I have not paid attention.

What is nice, is at a site like FlightAware, where you just mouse-over the airline code, and the airline name appears. I'm not saying that would be appropriate for ADE though--not sure if that would be too much display clutter.
 
Unfortunately not all ADE-codes are in that pdf-file. There are also four letter codes used by ADE (and maybe two letter codes too???)
So It would be nice if ADE can handle assigned parking in the two ways: you know the company --> ADE will give its code and
you know the company's code used by ADE --> ADE will give the company.
 
EHAM

The key statement in one of your post is

FSX-afcad which was made by someone else,

We cannot control what someone else did or what standard they used. We at ADE used by permission the latest ICAO code list that was developed and maintained by the Author for FS9 PAI/AFCAD2.

Other airport facility utilities may not be using Graham's correct list so we have no idea what someone else may have inserted into the parking spot place. Our list is based on many ICAO airline code standards where applicable but there are 100's of codes we set up years ago for a standardize parking system included in the ADE ICAO code list. Our standard which was developed over years of painstaking updating by Graham has a cutoff back date. ICAO codes come and go everyday so we give you a foundation to work with and then you can insert what works based on your Aircraft.cfg entries.

Our list is a starting point and we cannot out think what others may have used. If it is a standard code like AAL, DAL or BAW then those are the easy ones. When you start to look at all the Commuters, GA, Military, Corporate codes used in our list they follow a standard decided on years ago by the beta groups envolved with AFCAD and PAI.

A parking spot should not have more then 6 ICAO codes. We see airport designers that place 20-25 codes in one parking spot and FS will start to disregard those XML codes that go off to the right vs codes that list downward in the XML.

If I set my parking spot to AALX and you do not have a AALX in one of your Aircraft.cfg files it means nothing to FSX. A designer who uploads airports should say in the readme what standard parking spot spec sheet and ICAO code list was used for each place a plane parks.

With all that said I am sure we can possibly generate a mouse over tag that captures the airline name used based on the ICAO code list but it will only reference back to what we defined as the code and not what someone else decided to use in their parking spot or their aircraft.cfg file.

We still have a lot of ideas with ADE and working out a total check system between airport design and FSX requirements.
 
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For beginers who are looking to make their own aiports; maybe something that puts down a apron, a runway or 2, and a couple of taxi ways:)
 
For beginers who are looking to make their own aiports; maybe something that puts down a apron, a runway or 2, and a couple of taxi ways:)

That is an interesting idea but I'm not sure how it would work. Can you expand on your idea please?
 
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That is an interesting idea but I'm not sure how it would work. Can you expand on your idea please?

umm... i dont know like a command in the tool bar with something like:
pre-start
-airports
-small ( 1 small runway + taxiways to small parking)
-medium (1 large sized runway....)
-large (2 large runways......)

something like that maybe:)
 
Hmmmm...I think that the fun and the point of the entire process is to make the whole airport yourself. It is not that hard, is it? To me, a runway, apron and taxiway is the easy part, and part of the learning curve. Yes, you could have the program lay down a flatten, exclude, runway,etc., but then you wouldn't understand how and why they work. You have to start learning from the ground up. The ADE manual is great. You want a challange, download gmax....or become a programer and write ADE. Hats off to you guys. Learning to create an airport may seem hard at first, if you've never done anything like it, but read the manual and dive in. You can't break anything.

Bob
 
Hmmmm...I think that the fun and the point of the entire process is to make the whole airport yourself. It is not that hard, is it? To me, a runway, apron and taxiway is the easy part, and part of the learning curve. Yes, you could have the program lay down a flatten, exclude, runway,etc., but then you wouldn't understand how and why they work. You have to start learning from the ground up. The ADE manual is great. You want a challange, download gmax....or become a programer and write ADE. Hats off to you guys. Learning to create an airport may seem hard at first, if you've never done anything like it, but read the manual and dive in. You can't break anything.

Bob

ya i know i mostly said this suggestion because i get confused on how far i should zoom and how big i should make an apron :o:D
 
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