FSXA ZBAA Beijing International Airport for FSX

This airport just gets more and more amazing with every day. Thank you so much for all the hard work you are putting in. Looking forward to throwing my money at you
Nathan
 
With the help of Wolkenschreck, I use his information to improve my AFCAD. The parkings were modified and assigned to the specific airways. The airport is getting better.

Busy, long queue in the early morning.
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Terminal 1 and 2 look better.
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The airplanes park throughout the airport.
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Amazing piece of work that is , would be great if you can share how you do the skid and other ground poly dirt effects .
 
Amazing piece of work that is , would be great if you can share how you do the skid and other ground poly dirt effects .
I was about to say that! It would be amazing if you can share how skid and ground poly tyre or whatever they are called marks are done. for example touchdown area on runway and marks behind taxiway in turns and stuff, thanks !
 

jtanabodee

Resource contributor
The airport is growing very fast. There are new parkings each time I see the satellite photo. It is a tedious job you need to keep up with those development.
BTW, are there anyone has the photos in this area? Since there are a lot of old airplanes park nearby. I know the type but I don't know the livery of the airplanes.
NewParking.jpg
 

jtanabodee

Resource contributor
Ok, I found a video of an aircraft taking off from ZBAA. One of them is Air China 747. I have made only one static model even though there are a few more models parking there. But for the sake of fps, I think it would be enough just one model of Air China 747 placed there 3 times. Since they are static, shadow is disable in the FSX material and put the shadow on the photoscenery instead to save some room for FPS. Aircraft look dirty, I think I can put some dirt more on the wing.
Now it is time to work with taxi way signs and taxiway edge lights and center light. A few more tweaks and all will be done.

StaticAircraft.jpg
 
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jtanabodee

Resource contributor
I have put the overlay satellite photo. The concrete seems to be more yellow than normal. After I put it on in another layer, I think it seems to be closed to the real picture.

The previous one before the new satellite photo overlay. The concrete seem to be grey and look so new.

AI_ZBAA05.jpg

After new satellite photo overlay, the concrete seems to match the real thing more than the previous one, more wear and tear.
ZBAAdetail03.jpg
 

jtanabodee

Resource contributor
I think every developer hates airport expansion. Users might consider it is easy to do since just adding something new. I don't think so.
Each new parking needs new lines, new concrete, new edges, new labels on the grounds, new satellite photo overlay, new light poles placements, new afcad file, new dirt layer. etc. I have correct 9-10 files. You need to adjust the old thing to match the new one. Moreover, this task has to be finished before making the taxiway edge lights, center lights and signs, or else you will have trouble to correct more files.

I have spent the whole week to work on 4 new aprons. :stirthepo

They have to be new as they are. You can notice that the aprons are slightly brighter than the old ones, just like the way they are in real life.

NewParking2.jpg
NewParking3.jpg
 
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I think every developer hates airport expansion. Users might consider it is easy to do since just adding something new. I don't think so.
Each new parking needs new lines, new concrete, new edges, new labels on the grounds, new satellite photo overlay, new light poles placements, new afcad file, new dirt layer. etc. I have correct 9-10 files. You need to adjust the old thing to match the new one. Moreover, this task has to be finished before making the taxiway edge lights, center lights and signs, or else you will have trouble to correct more files.

I have spent the whole week to work on 4 new aprons. :stirthepo

They have to be new as they are. You can notice that the aprons are slightly brighter than the old ones, just like the way they are in real life.

View attachment 43644 View attachment 43645
Looks Great TIC!

Fantastic work! Can wait for the release also!!!

Best of luck with the finishing touches!
 
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