PS: Creating Normal/ "Bump" Maps

PS: Creating Normal/ "Bump" Maps v3.6

Very good tutorial. I would add, when you add a bump map to your texture using MCX, it will by default have a Bump_Scale=0 in the texture material settings. This value should be set to 1 so that specular and bump texture synch properly. Happy modeling!
Its easy to use - Thanks for that
Thanks! Sandra. I'm glad I could Help.