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  1. C

    Make photoreal follow ground elevation

    Maybe a bit of a stupid question, but I was wondering if it's possible to make photoreal follow the ground elevation. Right now it's completely flat and not following the earth curvature which causes some issues with aircraft wheels "sinking" through it. Maybe we did something wrong in our...
  2. Stephane Raviart

    Crash on MSFS on photoreal scenerie

    Hello everyone, WIth 3 testers, and since this morning, after windows 10 update, we have our photoreal sceneris who do crash MSFS. When we remove CGL files, we don't have crash. This problem look like appear since this update : February 9, 2021-KB4601050 Cumulative Update for .NET Framework...
  3. Walter Almaraz

    Looking for advice to get aerial imagery

    Hello guys, I would like to get an aerial imagery for an airport that I'm developing (Uyuni, Bolivia). Unfortunately there are no free options, also local office or institution in my country doesn't have, only vector information. I recently ask in a page but the cost is around 2900 $ but too...
  4. Minivation

    P3D v4 Resolved: Resample.exe "Pixel width and height must be greater than zero"

    Hi, After hours of trying to solve the problem, I'm stumped. When I try to compile some photoscenery with resample.exe, the compiler throws an error as follows D:\Backup 20200516\Prepar3D Projects\Scenery - Norfolk Intl Photoreal>"resample.exe" "KORF_PS_2.inf" Lockheed Martin(R) api_strings...
  5. Clutch Cargo


    What started out as a simple add-on for myself turned into a multi-year project to see if I could create scenery the way I like it… not perfection but immersion. So after a year of concept, 1 ½ years of learning how to code and throw in a few years of scenery work for good measure and well...
  6. Rotornut44

    P3D v4 Photoreal Blendmasks no longer transition smoothly.

    I've had this issue since day 1 of owning P3Dv4. Is this an issue with P3Dv4 itself (as a software) or could this be some sort of incompatibility? I'm surprised I haven't seen more posts on this issue, however it would make since if it's only an issue on my end.. The Blendmask is an 8bit...
  7. HugoPiugo

    Dark Textures during dawn and sunset

    Hi, I used 1024x1024px textures to create a photoreal polygon to get the highest quality as possible near the runway. Underneath I've created a photoreal with Sbuilder, with the resample process. Everything is great, except when the sunrise or sunset time approaches. The 1024px textures get...
  8. Rotornut44

    SBuilderX Cleanup 2.0

    The SBuilderX tile server can be a very useful tool in your development workflow, but over time it will also build up an enormous cache of satellite tiles and directories. This cache can be cleared manually, but to make things much easier, I decided to write this batch script that will do the...
  9. peacefarm

    Ortho + Autogen

    Hello everyone, I'm curious as to if there is a way to add auto-gen to ortho scenery? I'm looking to cover large areas using SbuilderX. Currently using P3D v3.4 with Orbx Global, Vector, LC. It would truly be wonderful if I could substitute the Orbx ground textures with ortho, but leave the...
  10. 4YouToFly

    Terrain doesn't match Photoreal

    Hey Guys, I'm making a photoreal for Dauphin Island, but after placing the Blendmask, the terrain is not matching with the aerial image. How can I solve it? Thanks a lot!
  11. 4YouToFly

    Aerial Image Problem - Black Edges WGS84

    Hey guys! I'm trying to make a Photoreal scenery. As I've got the aerial images from USGS TNM I used the Resample Tool, converting the JPG2000 to WGS84 projection, but in the Simulator there is those black areas from the image after the reprojecting it. How can I fix it!? Thank you and...
  12. Rotornut44

    Overlapping imagery tiles in a single BGL?

    I have downloaded some high resolution imagery tiles from USGS for an island. This island runs from SW to NE, so the imagery within the tiles isn't perfectly square. (Cut into wedges and overlayed to make a clean fit) This means, when I combine these 90 something odd tiles into just 7 images...
  13. B

    Multiple texture photoreal ground poly?

    Hi Everyone, I wonder if someone could help guide me in the right direction for this. I am looking to make a photorealistic ground poly for my airport background but I would like my satellite textures to be split up in 1024x1024 textures so they are smaller and easier to work with and can...
  14. B

    Photo-real seasonal textures problem - Resample

    Hello, I am having a hard time making my scenery to show up. Since I have added seasonal textures, my scenery do not longer show up in-sim. This is my .inf code for Resample: [Source] Type = MultiSource NumberOfSources = 6 [Source1] Type = BMP Layer = Imagery SourceDir = "." SourceFile =...
  15. B

    Photoreal Scenery Quality

    Hello, I was wondering if somebody could give me some advice. I am working on a project in South Africa and have managed to find a relatively detail Background photo for the scenery and before I resample it the photo looks quite good and detailed but in fsx the photo is quite a lot more blurry...
  16. TheAri

    FSX HD Runways, Taxiway ect.

    Hey, I'm currently working on a Scenery for Auckland Airport and i've been wanning to ask, how you all get that good resoluted oictures for Runways ect. Greedings :)
  17. Sidhant Vaidya

    Creating Photoreal.

    Hi Guys, I have a couple of problems I'd like to solve. Suppose I want to only create PR for the areas inside the outlined PR, how do I proceed? Do I mask it with white/black? or Transparent Alpha? I'd really like some help here.! Thanks!