• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

scenery

  1. S

    MSFS20 Default parking stands and gates mess up with custom ones

    Good day, guys! I would like your help. I am in big trouble. When I select DeleteAllStarts from the scenery editor and build the scenery they aren't gone, default stands and gates are on the airport together with those from the scenery. Any ideas? Thanks in advance!
  2. TheCaptain3618

    Convert P3D v5 airports into P3D v4 Airports

    I'm trying to convert P3Dv5 BGL Files into P3Dv4 BGL Files. How can I do that?
  3. L

    MSFS20 Default scenery doesn't come out after build

    Default scenario doesn't come out after build Default scenario does not exit and leaves duplicate PAPI, TAXI LIGHTS, TAXI LINES, APRON, WINDSOCK; It is also not possible to remove the FUEL STATION! I've already put exclusion rectangle and exclusion polygon and it doesn't solve! can anyone...
  4. N

    tiles2bing issue

    hi all, just wondering if anyone has any ideas as to why tiles2bing is no longer working for me. I have used it before when i was making sceneries and it worked great. I had a HDD failure which caused me to lose my scenery projects, but the tiles2bing was fine as it was on a different drive. I...
  5. D

    problem with xml object placement orientation (pitch,bank,heading)

    Hi, I want to transfer a scene from blender, but with each object having its unique placement in the xml file with a script i wrote. I'm getting a correct location of the objects , but the orientation is messed up. It seems that the degrees (euler xyz or anyother yxz,zxy etc) in blender are...
  6. M

    Autogen Appears Despite Exclude Autogen Polys Used in ADEX

    Good day all, I'm hoping you can help me out with this, because I've run out of ideas. Long story short, I'm building a fictional country in FSX full of custom airports and cities using ADEX. For about two years now, everything has gone swimmingly- I've even been building road systems with...
  7. PhobosDesigns

    Automated runway ground markings don't work with custom painted line texture

    As the title says, I'm working on a few variations of painted line textures to make the more realistic over time. I did notice though that the automated runway markings go bonkers as soon as I use the HOLD_SHORT lines of any sort. I'm fairly certain these numbers are being yanked automatically...
  8. R

    NH90 Helicopter 1.0

    This is a low poly NH90 helicopter, suitable for ai or as a static model. The model file is Blender v2.83. Texture mapping is very simple, so you would probably need to do your own. There are no animations at this time. You can use this model source in your MSFS, X-Plane and Prepar3D creations...
  9. Photosbykev

    We're going to Mars

    Testing animation timing for some 'Mars' scenery
  10. Lons01

    MSFS20 Stand Signs - An easier Way?

    Hi, Does anyone know whether there is an easier and quicker way to make multiple aircraft stand number signs? At the moment I have to do an export for each stand # sign which is very time-intensive. Is there a way to export a single model but apply different textures within SDK. Any advice...
  11. Žarko91

    HELP Friends! :)

    Hello everyone. Maybe someone has my sceneery for Bor (LYBO) airport in Serbia? Because my Google drive was deleted and I don't have anything in my computer. If anyone has, let them upload to the link. Thanks a lot in advance!
  12. unc1rlm

    MSFS20 Unwanted scenery

    I have unwanted buildings/trees everywhere...in the display in ade..everything looks fine but there's alot lurking in the shadows... If you look at 2nd picture..there are no buildings, trees etc how do i get rid of this stuff..
  13. A

    Textures are messed up after exporting into the flight simulator

    Hi there, I use the blender2msfs plugin to export my models into the msfs sdk, and I’m experiencing an issue. My textures look fine in blender but in the simulator the textures are messed up. here is my model in blender: and here it is in the sim: Any ideas why this is happening? any help...
  14. K

    SpritelyNZStudio Flora and Water AVAILABLE!

    Check here for more details. https://forums.flightsimulator.com/t/payware-nz-flora-and-water-spritelynzstudio-available/403561 Best Regards, SpritelyNZStudio
  15. FlightOscar

    RELEASED-Chuuk International Airport- FSX P3D4 P3D5 XP11

    Hello Everyone Im right Now Making A Chuuk International Airport as a private project, but im still on progress making this scenery which is from january until now. but here the progress of the Scenery. the ground is finished and now start making a building and texturing but i can't guarantee...
  16. M

    delete Asobo landmarks and POI in scenery editor

    Hello do you guys know how can I remove the landmarks or POI that the sim brings by default? the point is I wanna substitute the landmark with a new one with better texture and night lighting but i try with polygon exclude way but the landmark still showing and I can't remove it. if I m not...
  17. C

    P3D v4 BGLcomp not working

    P3D V4.5 SDK Windows 10 1904 Following on from a tutorial I watched the other day where I completed my scenery in sim director, then exported it as an SXML. i then proceeded to drag the SXML into BGLComp. this causes CMD to open up for a few milliseconds and then close. I have tried using CMD...
  18. S

    MSFS20 Replacing Photogrammetry Aerial Tile with a new Ortho one - Is this possible?

    Can an Aerial Ortho tile replace a Photogrammetry one? If you travel to Hobart Tasmania Australia and head over to the City the City is very bright on one side and very dark on the half of the city next to the river! I have recreated all of Hobart with Ortho Tiles which look awesome, my tiles...
  19. AnelToro089

    MSFS20 LQBI Bihac Sport Airfield

    My first ever scenery for a simulator ever. As matter of fact this are my first 3d models ever made since I just recently started learning blender and the exploring the whole 3d world. The Fort I did is my own photogrammetry that I made using a drone and the textures for my 3d models are...
  20. A

    Display problem on ModelConverterX

    Good morning all. I am new to ModelConverterX, when I try to import an object for example in the image below, it is gray, is it normal? or maybe I don't have the right version. note I use P3D_V4. thank you for your help.
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