• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.


  1. =Hollywood=

    MSFS Forget the SDK, go digging :-) Effects, Textures, DEM data, everything...

    So I was doing a search on my computer for video file for a film project and lo and behold I discovered where all the fun stuff is for MSFS... Here's some links for the steam install, I'll try and find out for the other installs: This folder contains the PressStartVideo-4K.mp4 that you see...
  2. C

    Sim Objects in custom airport

    Hi all! I just finished my first custom airport. Everything is fine, ATC is working, the runway and the taxiways look nice. The only issue I am having are the sim object. I added sim objects (like boarding stairs) to the parking spots and whenever I start the simulation all sim objects just...
  3. C

    Runway material not visible

    Hey all, I started building my first SDK projects a while a go. Now I am trying to edit my home airport, which is not really ellaborated in the game. I created the airport first with simple scenery, like Flying Theston explained in his video. Everything worked fine, except of setting up the...
  4. H

    Ruler in MSFS SDK

    Hey guys, since I have some experience in scenery design with FSX and almost all of the associated tools up to Scenery Builder X I decided to take my chances with MSFS SDK.However I find it quite a headache to build something with it atm unless I still don't understood 100% how the tool must be...
  5. lionheart

    MSFS 3ds Max 2020 Indie Edition

    Hey all, For those that wish to get 3ds Max 2020 at an affordable price ($287 USD a year) and find that you can only get Max 2021, when you purchase it, you can go back to Max 2018. Its a Subscription service, so you can back-step to earlier versions of Max, including (presently) back to 2018...
  6. M

    MSFS best way to add lights to google map biuldings to export to msfs

    HI I import over 20 buildings from google maps and add to msfs but I try different ways to add lights to the buildings windows change color but never show on msfs, I did transparent squares over the building's windows and put in blender as a emission surface but doesn't work i m a beginner...
  7. F

    MSFS cant create Packages

    Hello ,I have a small problem with my MSFS2020. I want to "build packages". The "Packages" folder is generated. And inside the folder are only two generated file "scenery" and Content Info. And inside the scenery folder is [AIRPORT]-FIX-POLY.bgl file but the file [AIRPORT]-FIX.bgl is missing...
  8. K

    MSFS Taxi Point Elevation

    Hi again, It's been a whole decade since I've posted here or worked on any scenery projects. MSFS lured me back, and I'm looking forward to getting back into it. Using the MSFS SDK Scenery Editor I've begun creating my hometown airport over from scratch (I wish we could edit instead of nuking...
  9. P

    MSFS Errors opening sample projects in the SDK

    Hi, I've been having problems all around with the sdk. I have the game through steam. I have installed the sdk properly, read through all the documentation, and the sim itself is fine. I have a problem when I load the Example Airplane, I get the following error: The other problem (that probably...
  10. AndyPaul

    MSFS Scenery troubles: compiled package works on one but not on another PC [weird]

    So, I've just happily finished a little test project, in which I place some objects in the world. Works fabulously, and the scenery is shown correctly when it is placed in the Community folder. However, two other simmers tried the scenery, with exactly the same files, and it didn't work for...
  11. BlackOdinAN2

    MSFS Problem to create a airplane

    Hey guys, I have a little problem that I've been struggling with for days. I have followed the instructions in the SDK and created all the folders and created a project for an airplane via FS2020. In the packet creator there are error messages that the .cfg are not available, but they are in...
  12. DragoB

    MSFS Introduction to MSFS SDK (scenery)

    I have together with a few people (Mr. Wompy on discord et. al) created a short no-bs introduction to creating and compiling a scenery project. The document is not yet finished and I am waiting for others to pitch in. The custom objects insertion is WIP. Also, please keep in mind that some of us...
  13. delivery guy

    P3D V5 SDK now for 3ds max 2020 and 2021

    For those that are not aware P3D V5 SDK is now available for 3DS MAX 2020 and 2021. Download the latest version. We had a thread on their forums and finally got a reply back a few months ago. And i am excited to now have this update as i do not need to export models to the 2019 version anymore.
  14. chxry

    P3D Aircraft Developer

    I'm in a team making a study level A350 for P3DV5 and possibly FS2020. We have some models, textures and sounds currently although we need someone who has developed with the P3D SDK already to help us with getting it into the sim and making things like panels and systems work. We are currently...
  15. V

    ADE SDK File Queries (FSX)

    I downloaded the latest version of ADE for FSX (I have the original non-deluxe FSX version). Knowing that ADE needs the BglCompiler and Shp2Vec program files to work, I downloaded the P3D SDK files that would also be compatible for editing airports in FSX. (And it did work.) But after...
  16. JohnnyBoythePilot

    [SOLVED] Blender2FSX Help: How to Manually Link/Find FSX SDK Path? (Using FSX:SE)

    I'm trying my hand at FSX aircraft making, and before I tackle a Sonex Onex (my ultimate goal), I'm starting off with a fictional design (named "Greenhorn") that I originally made in SimplePlanes, and then exported it as an .obj file, and imported it into Blender, and removed all the material on...

    Need .x file exported from 3DS Max using latest P3D v4.5.12.30293 SDK

    Hi, Recently, I have requested Arno to have a look into the latest SDK. He said it seems there are new features might got added especially on PBR materials part. Since we both don’t have 3DS Max software we couldn’t produce the .x file. I hope someone who has it could help produce the .x file...
  18. Pyscen

    GIMP: Creating "Specular" Maps v4.0

    GIMP: Creating "Specular" Maps for FSX (FSX: SE) & P3D. A PDF (currently v4.1) file containing instructions for GIMP v2.10.xx (64-bit) Only. How to... Creating Specular Maps using material masks with the addition of keyboard shortcuts. GIMP (v2.10.20 & Later): ⦁ None - Additional Plugins not...
  19. Pyscen

    GIMP: Creating Normal/ "Bump" Maps v4.0

    GIMP: Creating Normal/ "Bump" Maps for FSX (FSX: SE) & P3D. A PDF (currently v4.0) file containing instructions for GIMP v2.10.32 (64-bit) and later.. How to... Create Normal/ Bump Maps with (diffuse maps) or without (albedo maps) directional light information. Instructions included for the...
  20. Pyscen

    GIMP: Preparing the 6 EM Textures (Preface) v2.1

    GIMP: Preparing the 6 Environment Maps (EM) Textures for FSX (FSX: SE) and P3D. A PDF file (currently v2.2) containing instructions for v2.10.xx (64-bit) Only. How to... prepare the 6 directional textures that will make up the Environment Map (EM). Keyboard Shortcuts included. You will not...