Not here. I just resorted to having a fixed animation, opening and closing doors every couple of minutes. Could not make an acceptable triggered animation.
Not perfect but I could imagine this being feasible with an emmissive light flashing left and/or right of the doors that indicates like half a minute in advance before the doors are closing.
Flashing controlled simply by having the light moving back and forth through a lightbox or the hangar wall. If both animations are not random they should match, but haven't tried that myself yet.