• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Resources

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Resource statistics

Categories
11
Resources
278
Downloads
640,797
Disk usage
1.1 GB
Creating Water- and Blendmasks for with Ortho4XP for P3D downloaded satellite imagery
Downloads
4,760
Updated
Blender2P3D/FSX toolset Vitus
Blender 2.8x addon that let's you export your scene directly to .X/.MDL. Now with support for PBR.
Downloads
14,804
Updated
PS: Creating Ambient Occlusion (AO) Maps Pyscen
PS: Ambient Occlusion (AO) Maps for FSX (FSX: SE), and P3D.
Downloads
2,180
Updated
PS: Making a "Balanced" Texture Pyscen
PS: Making a Balanced Texture (removing highlights and shadows) for FS9, FSX (FSX: SE) & P3D.
Downloads
1,924
Updated
ATI: Creating (Cubic) Environment Maps (Part 1) Pyscen
ATI: Putting together the 6 individual textures in Creating Environment Maps (EM).
Downloads
1,129
Updated
Animated Windsocks Christian Bahr
Animated Windsocks Version 2.0
This package contain three animated windsocks
Downloads
1,825
Updated
3-D Lights - For Prepar3Dv4 and Prepar3Dv5 Christian Bahr
This 3-D light library includes various 3-D lights
Downloads
3,183
Updated
GIMP: Making a 'Balanced' Texture Pyscen
GIMP: Making a Balanced Texture (removing highlights and shadows) for FS9, FSX (FSX: SE) & P3D.
Downloads
1,328
Updated
FSX Native Gmax Aircraft Source Code for 30+ Aircraft Milton_Shupe
Gmax Aircraft Source Code for 30+ of Milton Shupe's FSX Native Released Projects
Downloads
4,970
Updated
FS2004 Gmax Source for 30+ Aircraft Milton_Shupe
FS2004 Gmax Source for Milton Shupe's Aircraft that may be used as reference, parts, enhancements.
Downloads
5,603
Updated
GIMP: Creating Ambient Occlusion (AO) Maps Pyscen
GIMP: Creating "Ambient Occlusion" (AO) Maps v2.50 for FS9, FSX (FSX: SE) & P3D.
Downloads
1,517
Updated
Wigwag light
Animated wigwag light for FSX/P3D
Downloads
1,435
Updated
Learjet 45 Blender model
Downloads
1,114
Updated
How to provide realistic night lighting to virtual cockpits in one easy move
Downloads
1,179
Updated
All-in-one solution for creating and processing water and blend mask files from shapefiles
Downloads
7,499
Updated
Bill Leaming's original tutorial on emissive lighting of FS2002 and FS2004 virtual cockpits. (2003)
Downloads
1,124
Updated
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