• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

msfs 2020

  1. V

    ngons vs quads when modelling for MSFS 2020

    Hello all members! Need your help in clarification of the topic subject. Currently in development of the aircraft for MSFS 2020, and in process of modelling cockpit interior. How do You approach hard surface modelling for MSFS 2020? Do You much care of quads? Or is it just enough to use...
  2. Luicid

    MSFS [CLOSED] Airport Services - GA_MEDIUM Has no small pushback available

    Hello, I created a AirportServices asset in my Airport and I see it in the layout.json so it is reconized. However, when I spawn at a RAMP_GA_MEDIUM, I see no small pushback available (ATC tell me no one is available), even if I have filled the services.xml to do so What did I do wrong ...
  3. wood_cockpit

    MSFS problems accessing aircraft nav data

    Hi there, I wrote a program in C++ that successfully accesses aircraft instrument data, but when I try to access any other data, all I get is 0. Here is a snippet of the code: enum DATA_DEFINE_ID{ DEFINITION_1, DEFINITION_2, }; enum DATA_REQUEST_ID{ REQUEST_1, REQUEST_2...
  4. Hans Humblet

    MSFS What SDK engine parameters affect manifold pressure?

    I'm trying to model an engine and although I'm getting close to the real thing, the manifold pressure reading is too low. I'm reading values from about 4.0 inHg up to about 18 inHg. The engine I'm modeling should read something in between 25 (1400 RPM) and 42 (6400 PRM). What are parameters...
  5. Hans Humblet

    Dual bus avionics - How??

    Is there anyone who can help me with an issue I have with multiple Avionics circuits? I have 2 separate avionics circuits which can be activated with 2 separate switches. I have my model set-up (different node id's for the switches and different animation names - triple checked this). I...
  6. NickCYYZ

    CZBA - Burlington Executive Airport by RegDesigns | Released

    On behalf of the Redesigns Team, we’re thrilled to announce the release of our latest Canadian scenery, Burlington Executive Airport (CZBA)! Burlington Executive Airport (CZBA) is an uncontrolled airport in southern Ontario, Canada and was founded by Victor and Gwen Kovachik in 1962. Being one...
  7. T

    MSFS Panel for MSFS

    Hi people, I'm Antonio and I trying create a panel for an aircraft in Microsoft Flight Simulator. But, I can only make the Heading Indicator. How make altimeter, for example?
  8. W

    Please help.... Custom scenery name apprears but the object not showing up...

    Hello, I am new to MSFS object creation and facing an issue. I have a simple object in Blender and would like to export it using Blender2MSFS. I exported as usual (object selected, Format Separate, GUID generated... ) and put it in my "modelLIb" folder and built my project. The object was...
  9. B

    SDK Paid or unpaid work c# dev sim connect variable read and write

    Hi, I’m currently trying to develop a C# windows form that takes arduino serial data, captures the data and then sends it to flight simulator to set a variable or send a command. Doesn’t need anything flash on the form, just a simple connect and disconnect button. I have tried to look at the...
  10. H

    problems with the project mesh with the new version of sdk 0.14

    Greetings to all, I am having problems with the project mesh and the new version of the sdk, when i load my project, the project mesh disappears when moving the camera I try to add a new one but the error repeats again is there a solution for this error? or will I have to wait for...
  11. Tatu

    MSFS [Released] Rovaniemi Arctic circle

    Hi! I have done Rovaniemi scenery for almost 20 years now... and here goes, a new version. The airport itself has very interesting terrain, you can't see the end of the runway from both of the 03/21 ends. The terminal is bigger now, sadly I don't have very much reference to make it excatly...
  12. Ironpot

    MSFS Alpha 20 and User Materials

    Hi Jon, I’ve been using two-way editing without too much issue but today I opened my 19 project in 20 and built it - no issues. I then loaded in DEV and whilst my material library and the new painted lines show (in the dialogue boxes) they are no longer applied to the painted lines I placed in...
  13. Ironpot

    MSFS SDK 14 Installs to C:\MSFS SDK without option to change - SOLVED

    The latest SDK (14) does not allow the ability to modify its installation location - It goes to C:\MSFS SDK (yes with a space) and does NOT provide the ability to change the location - any ideas? Doing something like this==> msiexec /i "D:\MSFS_SDK_Core_Installer_0.14.0.0.msi"...
  14. L

    Vinyard / Grapes MSFS2020

    So I'm bad atb3d design, but working on a small farm airport that's surrounded by a Vinyard. Is there any good objects out there to use to make a Vinyard? Thanks for the help!!
  15. Ironpot

    Parking Spot Numbers - Colour and Alpha Numeric

    Hi All, Does anyone know how to modify the Parking spot numbers - by default they use Black on yellow but I want Yellow on Black. That texture appears in the Markings\Colored_Markings as the 3rd Item but there doesn't seem to be anyway to select it or change it. Any thoughts? The other thing...
  16. jbf23

    MSFS [HELP] Adding new ground vehicles as ambient traffic

  17. Ironpot

    MSFS Removing Runway and Taxiway under image

    I might be losing it…. The runways and taxiways in my airport (2wayedit is on) shows the underlying markings that I don’t seem to be able to remove. I’ve added aprons over the top and coloured them (and correct priority) but whilst they have “dulled” them, they’re still visible. Could it be...
  18. R

    MSFS MSFS (2020): Which version (MS Store/Steam) from a developer standpoint?

    Hi guys, Just wondering which (if either) is best, specifically from an aircraft developer/SDK point of view? I'm a frequent Steam user, but normally purchase FS titles with their own DLC systems separately (IL-2 & DCS for e.g.). I like to have access to the installation folder and choose...
  19. K

    how to remove objects from a .bgl

    Hey folks ! I want to remove a few unwanted buildings that come with an airport scenery, does anyone know how I can remove them and recompile the .bgl ? can I use msfs 2020 SDK or ADE F20 ?
  20. Ironpot

    MSFS ADE and POI Project

    Hi Jon/Dick, I’ve been creating objects for a few weeks in Blender (still going) and have now brought them into a project via the InSim Dev mode. However because it’s going to be a POI and this has no airport, I’ve hit some issues: 1. I cannot use Aprons and other items such as Helipad and...