• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

msfs 2020

  1. W

    Please help.... Custom scenery name apprears but the object not showing up...

    Hello, I am new to MSFS object creation and facing an issue. I have a simple object in Blender and would like to export it using Blender2MSFS. I exported as usual (object selected, Format Separate, GUID generated... ) and put it in my "modelLIb" folder and built my project. The object was...
  2. B

    SDK Paid or unpaid work c# dev sim connect variable read and write

    Hi, I’m currently trying to develop a C# windows form that takes arduino serial data, captures the data and then sends it to flight simulator to set a variable or send a command. Doesn’t need anything flash on the form, just a simple connect and disconnect button. I have tried to look at the...
  3. H

    problems with the project mesh with the new version of sdk 0.14

    Greetings to all, I am having problems with the project mesh and the new version of the sdk, when i load my project, the project mesh disappears when moving the camera I try to add a new one but the error repeats again is there a solution for this error? or will I have to wait for...
  4. Tatu

    MSFS20 [Released] Rovaniemi Arctic circle

    Hi! I have done Rovaniemi scenery for almost 20 years now... and here goes, a new version. The airport itself has very interesting terrain, you can't see the end of the runway from both of the 03/21 ends. The terminal is bigger now, sadly I don't have very much reference to make it excatly...
  5. Ironpot

    MSFS20 Alpha 20 and User Materials

    Hi Jon, I’ve been using two-way editing without too much issue but today I opened my 19 project in 20 and built it - no issues. I then loaded in DEV and whilst my material library and the new painted lines show (in the dialogue boxes) they are no longer applied to the painted lines I placed in...
  6. Ironpot

    MSFS20 SDK 14 Installs to C:\MSFS SDK without option to change - SOLVED

    The latest SDK (14) does not allow the ability to modify its installation location - It goes to C:\MSFS SDK (yes with a space) and does NOT provide the ability to change the location - any ideas? Doing something like this==> msiexec /i "D:\MSFS_SDK_Core_Installer_0.14.0.0.msi"...
  7. L

    Vinyard / Grapes MSFS2020

    So I'm bad atb3d design, but working on a small farm airport that's surrounded by a Vinyard. Is there any good objects out there to use to make a Vinyard? Thanks for the help!!
  8. Ironpot

    Parking Spot Numbers - Colour and Alpha Numeric

    Hi All, Does anyone know how to modify the Parking spot numbers - by default they use Black on yellow but I want Yellow on Black. That texture appears in the Markings\Colored_Markings as the 3rd Item but there doesn't seem to be anyway to select it or change it. Any thoughts? The other thing...
  9. jbf23

    MSFS20 [HELP] Adding new ground vehicles as ambient traffic

    fs
  10. Ironpot

    MSFS20 Removing Runway and Taxiway under image

    I might be losing it…. The runways and taxiways in my airport (2wayedit is on) shows the underlying markings that I don’t seem to be able to remove. I’ve added aprons over the top and coloured them (and correct priority) but whilst they have “dulled” them, they’re still visible. Could it be...
  11. R

    MSFS20 MSFS (2020): Which version (MS Store/Steam) from a developer standpoint?

    Hi guys, Just wondering which (if either) is best, specifically from an aircraft developer/SDK point of view? I'm a frequent Steam user, but normally purchase FS titles with their own DLC systems separately (IL-2 & DCS for e.g.). I like to have access to the installation folder and choose...
  12. K

    how to remove objects from a .bgl

    Hey folks ! I want to remove a few unwanted buildings that come with an airport scenery, does anyone know how I can remove them and recompile the .bgl ? can I use msfs 2020 SDK or ADE F20 ?
  13. Ironpot

    MSFS20 ADE and POI Project

    Hi Jon/Dick, I’ve been creating objects for a few weeks in Blender (still going) and have now brought them into a project via the InSim Dev mode. However because it’s going to be a POI and this has no airport, I’ve hit some issues: 1. I cannot use Aprons and other items such as Helipad and...
  14. Evilrash

    MSFS20 Model not showing colors in MSFS

    Hellow everyone, I am pretty new in blender so please don't mind my questions. I had made a model in blender 2.9 and used diffuse bsdf for coloring it. When exported to msfs it only shows me the shape but the colors are absent. If anyone can guide me on this.. ill be thankful
  15. Ironpot

    MSFS20 Help with Blender Textures

    Hi All, Pretty new to this and I have been working on modelling a Lighthouse Keepers cottage and have imported to MSFS 2020 - yes there are some obvious things wrong but the main things I'm seeing and need help with are: The brick texture on the front faces of the walls and chimney(s) appear to...
  16. B

    MSFS20 Ground services missing event IDs

    Hello, I cannot find the event ID for the Ground power unit, Baggage and Catering cars. Can some one help me out which event id and event names these ground services uses? I am thankful for any help!
  17. B

    MSFS20 Pushback Tug connect and wait issue.

    Hello, The pushback tug is really a tricky one. I am trying to simulate a tug connect and wait scenario but unfortunately the tug starts with the pushback as soon as it is connected. I have also tried to set the tug speed to zero but that doesnt stops the tug from pushing! Can some one help me...
  18. E

    MSFS20 Where is the code for "aircraft logic"?

    I don't know if this post should be here or in the "aircraft design" section. My question is about the aircraft "logic", to know where it is located. What I mean here is the code that is executed to manage some aircraft system that is not related to any display. I am especially interested in the...
  19. Ironpot

    Blender Blender light bleed in MSFS

    Hi. I have been following Flying Theston’s video of adding a light animation to my lighthouse. I can do it all ok as per the instructions but when I bring in the Point Light, it bleeds up and down at least half way down the tower. Does anyone know how to quell it down? I have set it to 50w but...
  20. E

    MSFS20 Event management

    I am building an alternative PFD for the Asobo A320 Neo in JavaScript, for training purpose. It works quite well but I still have questions about the interaction between the virtual cockpit and the instrument code in JS. I found out some interactions works through local variables (L:vars) but I...
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